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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

I

i - member variable in struct ArchiveBuildState
i16 - member variable in (lib globals)
See types.h
I18n - namespace in i18n
I18n - namespace in ps
I18n::anonymous_enum_1 - enum in i18n
I18n::BufferVariable - class in i18n
I18n::BufferVariable_double - class in i18n
I18n::BufferVariable_int - class in i18n
I18n::BufferVariable_rawstring - class in i18n
I18n::BufferVariable_string - class in i18n
I18n::CLocale - class in i18n
I18n::CLocale::CacheData - struct in i18n
I18n::CLocale::DictData - struct in i18n
I18n::CLocale::LookupType - typedef in i18n
I18n::CLocale::StringsType - typedef in i18n
I18n::CLocale_interface - class in i18n
I18n::Name - struct in i18n
I18n::Noun - struct in i18n
I18n::Raw - typedef in i18n
I18n::ScriptObject - class in i18n
I18n::ScriptValue - class in i18n
I18n::ScriptValueInteger - class in i18n
I18n::ScriptValueString - class in i18n
I18n::ScriptValueVariable - class in i18n
I18n::Str - typedef in i18n
I18n::StrImW - class in i18n
I18n::strImW_data - struct in i18n
I18n::StringBuffer - class in i18n
I18n::TranslatedString - class in i18n
I18n::TSComponent - class in i18n
I18n::TSComponentFunction - class in i18n
I18n::TSComponentString - class in i18n
I18n::TSComponentVariable - class in i18n
i32 - member variable in (lib globals)
See types.h
i64 - member variable in (lib globals)
See types.h
i8 - member variable in (lib globals)
See types.h
ia32_ApicId() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_cap(IA32Cap) - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_CAP_AMD_3DNOW - field in enum IA32Cap
IA32_CAP_AMD_3DNOW_PRO - field in enum IA32Cap
IA32_CAP_AMD_CMP_LEGACY - field in enum IA32Cap
IA32_CAP_AMD_MMX_EXT - field in enum IA32Cap
IA32_CAP_AMD_MP - field in enum IA32Cap
IA32_CAP_CMOV - field in enum IA32Cap
IA32_CAP_EST - field in enum IA32Cap
IA32_CAP_FPU - field in enum IA32Cap
IA32_CAP_HT - field in enum IA32Cap
ia32_cap_init() - static function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_CAP_MMX - field in enum IA32Cap
IA32_CAP_SSE - field in enum IA32Cap
IA32_CAP_SSE2 - field in enum IA32Cap
IA32_CAP_SSE3 - field in enum IA32Cap
IA32_CAP_TM_SCC - field in enum IA32Cap
IA32_CAP_TSC - field in enum IA32Cap
ia32_caps - static variable in (lib.sysdep.ia32 globals)
========================================================================= File : ia32.
ia32_ClockFrequency() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_CoresPerPackage() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_DebugBreak() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_EM_DENORMAL - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_EM_INEXACT - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_EM_INVALID - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_EM_OVERFLOW - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_EM_UNDERFLOW - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_EM_ZERODIVIDE - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_FP_INFINITE - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_FP_NAN - member variable in (lib.sysdep.ia32 globals)
fpclassify return values
IA32_FP_NORMAL - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_FP_SUBNORMAL - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_FP_ZERO - member variable in (lib.sysdep.ia32 globals)
See ia32.h
ia32_Generation() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_GetCallTarget(void*,void**) - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_IdentifierString() - member function in (lib.sysdep.ia32 globals)
functor to remove substrings from the CPU identifier string
ia32_Init() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_LogicalPerCore() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_MCW_EM - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_MCW_PC - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_MCW_RC - member variable in (lib.sysdep.ia32 globals)
See ia32.h
ia32_memcpy_init() - member function in (lib.sysdep.ia32 globals)
See ia32_memcpy_init.cpp
ia32_memcpy_size_mask - member variable in (lib.sysdep.ia32 globals)
========================================================================= File : ia32_memcpy_init.
ia32_MemoryFence() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_NumPackages() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_PC_24 - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_RC_CHOP - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_RC_DOWN - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_RC_NEAR - member variable in (lib.sysdep.ia32 globals)
See ia32.h
IA32_RC_UP - member variable in (lib.sysdep.ia32 globals)
See ia32.h
ia32_rdtsc - member variable in (lib.sysdep.ia32 globals)
See ia32.h
ia32_rdtsc_safe() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_Serialize() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_Shutdown() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
ia32_Vendor() - member function in (lib.sysdep.ia32 globals)
See ia32.cpp
IA32_VENDOR_AMD - field in enum Ia32Vendor
IA32_VENDOR_INTEL - field in enum Ia32Vendor
IA32_VENDOR_UNKNOWN - field in enum Ia32Vendor
IA32Cap - enum in lib.sysdep.ia32
safe but slow inline-asm version
IA32Regs - enum in lib.sysdep.ia32
see cpu_AtomicAdd
Ia32Vendor - enum in lib.sysdep.ia32
CPU vendor.
ICANON - member variable in (lib.sysdep.win.wposix globals)
See wterminal.h
ICC_VERSION - member variable in (lib globals)
See config.h
IconExists(const CStr&) - member function in class CGUI
Check if an icon exists
ICounter - class in lib.sysdep.win.whrt
========================================================================= File : counter.
~ICounter() - constructor in class ICounter
id - member variable in struct Ogl_Program
id - member variable in struct Ogl_Shader
ID - member variable in struct CParticleEngine::tEmitterNode
id - member variable in struct OglTex
id - member variable in struct CacheAllocator::Header
id - member variable in struct SDispatchObject
id - member variable in struct CacheAllocator::Footer
id - member variable in struct BlockMgr::Block
ID - member variable in class I18n::ScriptValueVariable
id - member variable in struct Connection
ID - member variable in class I18n::TSComponentVariable
id_from_fn(const char*) - member function in class IdMgr
id_from_node(const FileNode*) - member function in class IdMgr
id_mgr - static variable in (lib.res.file globals)
See vfs_optimizer.cpp
IDC_BREAK - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDC_CONTINUE - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDC_COPY - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDC_EDIT1 - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDC_EXIT - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDC_SUPPRESS - member variable in (lib.sysdep.win globals)
See error_dialog.h
IDD_DIALOG1 - member variable in (lib.sysdep.win globals)
See error_dialog.h
identifierString - static variable in (lib.sysdep.ia32 globals)
See ia32.cpp
identity - static variable in (collada globals)
See CommonConvert.cpp
IdentityAmbient(0. 2f,0. 2f,0. 2f,1. 0f) - static function in (graphics globals)
See Material.cpp
IdentityDiffuse(0. 8f,0. 8f,0. 8f,1. 0f) - static function in (graphics globals)
See Material.cpp
IdentityEmissive(0. 0f,0. 0f,0. 0f,1. 0f) - static function in (graphics globals)
See Material.cpp
IdentityMaterial - member variable in (graphics globals)
See Material.cpp
IdentitySpecular(0. 0f,0. 0f,0. 0f,1. 0f) - static function in (graphics globals)
See Material.cpp
IDLE - field in enum anonymous_enum_2
IDLE - field in enum anonymous_enum_1
idlePos - member variable in class CDefendStance
IdMgr - class in lib.res.file
IdMgr::Map - typedef in lib.res.file
Ids - typedef in lib.sysdep.ia32
Ids - member variable in typedef Ids
IdSet - typedef in lib.sysdep.ia32
IdSet - member variable in typedef IdSet
idTexture - member variable in class CParticleEngine
IDX_BITS - member variable in (lib.res globals)
See h_mgr.cpp
IDX_MASK - member variable in (lib.res globals)
See h_mgr.cpp
IDX_SHIFT - member variable in (lib.res globals)
See h_mgr.cpp
IEventTarget - class in scripting
IEventTarget() - constructor in class IEventTarget
~IEventTarget() - constructor in class IEventTarget
IEventTarget::HandlerList - typedef in scripting
IEventTarget::HandlerMap - typedef in scripting
IEventTarget::HandlerRange - typedef in scripting
~IGLState() - constructor in class GUIRenderer::IGLState
IGUIButtonBehavior - in gui
IGUIButtonBehavior() - constructor in IGUIButtonBehavior
~IGUIButtonBehavior() - constructor in IGUIButtonBehavior
IGUIObject - class in gui
GUI object such as a button or an input-box.
IGUIObject() - constructor in class IGUIObject
~IGUIObject() - constructor in class IGUIObject
IGUIScrollBar - class in gui
The GUI Scroll-bar, used everywhere there is a scroll-bar in the game.
IGUIScrollBar() - constructor in class IGUIScrollBar
~IGUIScrollBar() - constructor in class IGUIScrollBar
IGUIScrollBarOwner - in gui
IGUIScrollBarOwner() - constructor in IGUIScrollBarOwner
~IGUIScrollBarOwner() - constructor in IGUIScrollBarOwner
IGUITextOwner - in gui
IGUITextOwner() - constructor in IGUITextOwner
~IGUITextOwner() - constructor in IGUITextOwner
IJSComplex - class in scripting
IJSComplex() - constructor in class IJSComplex
~IJSComplex() - constructor in class IJSComplex
IJSComplex(const IJSComplex&) - constructor in class IJSComplex
IJSComplex::GetFn - typedef in scripting
IJSComplex::InheritorsList - typedef in scripting
IJSComplex::IteratorState - typedef in scripting
IJSComplex::NotifyFn - typedef in scripting
IJSComplex::PropertyTable - typedef in scripting
IJSComplex::SetFn - typedef in scripting
IJSComplex::StringTable - typedef in scripting
IJSComplexProperty - class in scripting
IJSComplexProperty() - constructor in class IJSComplexProperty
~IJSComplexProperty() - constructor in class IJSComplexProperty
IJSObject - class in scripting
IJSObject() - constructor in class IJSObject
IJSObject::cx - typedef in scripting
IJSObject::PropertyTable - typedef in scripting
IJSProperty - class in scripting
~IJSProperty() - constructor in class IJSProperty
IMAGE_NAMES - static variable in class SkyManager
State of progressive loading (in # of loaded textures)
IMAGEHLP_STACK_FRAME2 - struct in lib.sysdep.win
IMAGEHLP_STACK_FRAME2(const STACKFRAME64*) - constructor in struct IMAGEHLP_STACK_FRAME2
IMessagePipeEnd - class in network
IMG_BACK - static variable in class SkyManager
IMG_FRONT - static variable in class SkyManager
IMG_LEFT - static variable in class SkyManager
IMG_RIGHT - static variable in class SkyManager
IMG_TOP - static variable in class SkyManager
ImgDelayDescr - struct in lib.sysdep.win
ImmediateCopy(IJSComplex*,IJSComplex*,IJSComplexProperty*) - member function in class IJSComplexProperty
ImmediateCopy(IJSObject*,IJSObject*,IJSProperty*) - member function in class CSynchedJSObjectBase::CSynchedJSProperty
imodeldef - member variable in struct InstancingModelRendererInternals
If true, primary color will only contain the diffuse term
IModelDef - struct in renderer
Static per-CModel vertex array
~IModelDef() - constructor in struct IModelDef
IModelDef(CModelDefPtr) - constructor in struct IModelDef
IMP(ret,name,param) - member function in (lib.sysdep.win.wposix globals)
See wsock.h
impl - member variable in class ScopeTimerAccrue
importExtensionFunctions() - static function in (lib globals)
See ogl.cpp
ImportOptionalFunctions() - static function in (lib.sysdep.win.wposix globals)
See wsock.cpp
ImportWow64Functions() - static function in (lib.sysdep.win globals)
See wutil.cpp
in6_addr - struct in lib.sysdep.win.wposix
in6addr_any - member variable in (lib.sysdep.win.wposix globals)
See wsock.cpp
IN6ADDR_ANY_INIT - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
in6addr_loopback - member variable in (lib.sysdep.win.wposix globals)
See wsock.cpp
IN6ADDR_LOOPBACK_INIT - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
in_add_handler(InHandler) - member function in (lib globals)
See input.cpp
in_addr - struct in lib.sysdep.win.wposix
in_addr_t - typedef in lib.sysdep.win.wposix
in_addr_t - member variable in typedef in_addr_t
in_dispatch_event(const SDL_Event_*) - member function in (lib globals)
See input.cpp
in_dispatch_recorded_events() - member function in (lib globals)
See input.cpp
IN_HANDLED - field in enum InReaction
IN_PASS - field in enum InReaction
in_playback(const char*) - member function in (lib globals)
See input.cpp
in_port_t - member variable in typedef in_port_t
in_port_t - typedef in lib.sysdep.win.wposix
IN_PROGRESS - field in enum anonymous_enum_1
in_record(const char*) - member function in (lib globals)
See input.cpp
in_stop() - member function in (lib globals)
See input.cpp
IN_UNIDOUBLER - member variable in (ps globals)
See UniDoubler.h
INADDR_ANY - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
INADDR_LOOPBACK - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
INADDR_NONE - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
INCLUDED_ACPI - member variable in (lib.sysdep globals)
See acpi.h
INCLUDED_ADTS - member variable in (lib globals)
See adts.h
INCLUDED_AKEN - member variable in (lib.sysdep.win.aken globals)
See aken.h
INCLUDED_ALLNETMESSAGES - member variable in (network globals)
See AllNetMessages.h
INCLUDED_ALLOCATORS - member variable in (lib globals)
See allocators.h
INCLUDED_ALPHAMAPCALCULATOR - member variable in (renderer globals)
See AlphaMapCalculator.h
INCLUDED_APP_HOOKS - member variable in (lib globals)
See app_hooks.h
INCLUDED_ARCHIVE - member variable in (lib.res.file globals)
See archive.h
INCLUDED_ARCHIVE_BUILDER - member variable in (lib.res.file globals)
See archive_builder.h
INCLUDED_ASTARENGINE - member variable in (simulation globals)
See AStarEngine.h
INCLUDED_AURA - member variable in (simulation globals)
See Aura.h
INCLUDED_BASE32 - member variable in (lib globals)
See base32.h
INCLUDED_BITS - member variable in (lib globals)
See bits.h
INCLUDED_BLENDSHAPES - member variable in (renderer globals)
See BlendShapes.h
INCLUDED_BOUND - member variable in (maths globals)
See Bound.h
INCLUDED_BOUNDINGOBJECTS - member variable in (simulation globals)
See BoundingObjects.h
INCLUDED_BSD - member variable in (lib.sysdep.unix globals)
See bsd.h
INCLUDED_BYTE_ORDER - member variable in (lib globals)
See byte_order.h
INCLUDED_CACHE_ADT - member variable in (lib globals)
See cache_adt.h
INCLUDED_CAMERA - member variable in (graphics globals)
See Camera.h
INCLUDED_CBUTTON - member variable in (gui globals)
See CButton.h
INCLUDED_CCHECKBOX - member variable in (gui globals)
See CCheckBox.h
INCLUDED_CCONSOLE - member variable in (ps globals)
See CConsole.h
INCLUDED_CDROPDOWN - member variable in (gui globals)
See CDropDown.h
INCLUDED_CGUI - member variable in (gui globals)
See CGUI.h
INCLUDED_CGUILIST - member variable in (gui globals)
See CGUIList.h
INCLUDED_CGUISCROLLBARSTYLE - member variable in (gui globals)
See CGUIScrollBarStyle.h
INCLUDED_CGUISCROLLBARVERTICAL - member variable in (gui globals)
See CGUIScrollBarVertical.h
INCLUDED_CGUISPRITE - member variable in (gui globals)
See CGUISprite.h
INCLUDED_CIMAGE - member variable in (gui globals)
See CImage.h
INCLUDED_CINEMATRACK - member variable in (graphics globals)
See CinemaTrack.h
INCLUDED_CINPUT - member variable in (gui globals)
See CInput.h
INCLUDED_CLIST - member variable in (gui globals)
See CList.h
INCLUDED_CLOGGER - member variable in (ps globals)
See CLogger.h
INCLUDED_CMDLINEARGS - member variable in (ps.GameSetup globals)
See CmdLineArgs.h
INCLUDED_CMUSICPLAYER - member variable in (sound globals)
See CMusicPlayer.h
INCLUDED_CODE_ANNOTATION - member variable in (lib globals)
See code_annotation.h
INCLUDED_COLLADA_DLL - member variable in (collada globals)
See DLL.h
INCLUDED_COLLADA_PRECOMPILED - member variable in (collada globals)
See precompiled.h
INCLUDED_COLLADAMANAGER - member variable in (graphics globals)
See ColladaManager.h
INCLUDED_COLLISION - member variable in (simulation globals)
See Collision.h
INCLUDED_COLOR - member variable in (graphics globals)
See Color.h
INCLUDED_COMMONCONVERT - member variable in (collada globals)
See CommonConvert.h
INCLUDED_COMPILER - member variable in (lib.sysdep globals)
See compiler.h
INCLUDED_COMPRESSION - member variable in (lib.res.file globals)
See compression.h
INCLUDED_CONFIG - member variable in (lib globals)
See config.h
INCLUDED_CONFIGDB - member variable in (ps globals)
See ConfigDB.h
INCLUDED_COUNTER - member variable in (lib.sysdep.win.whrt globals)
See counter.h
INCLUDED_CPLAYLIST - member variable in (sound globals)
See CPlayList.h
INCLUDED_CPROGRESSBAR - member variable in (gui globals)
See CProgressBar.h
INCLUDED_CPU - member variable in (lib.sysdep globals)
See cpu.h
INCLUDED_CRADIOBUTTON - member variable in (gui globals)
See CRadioButton.h
INCLUDED_CSTR - member variable in (ps globals)
See CStr.h
INCLUDED_CTEXT - member variable in (gui globals)
See CText.h
INCLUDED_CTOOLTIP - member variable in (gui globals)
See CTooltip.h
INCLUDED_DEBUG - member variable in (lib globals)
See debug.h
INCLUDED_DEBUG_STL - member variable in (lib globals)
See debug_stl.h
INCLUDED_DECOMPOSE - member variable in (collada globals)
/**** Decompose.
INCLUDED_DEFAULTEMITTER - member variable in (graphics globals)
See DefaultEmitter.h
INCLUDED_DIR_WATCH - member variable in (lib.sysdep globals)
See dir_watch.h
INCLUDED_DLLLOADER - member variable in (ps globals)
See DllLoader.h
INCLUDED_DOMEVENT - member variable in (scripting globals)
See DOMEvent.h
INCLUDED_ENTITY - member variable in (simulation globals)
See Entity.h
INCLUDED_ENTITYFORMATION - member variable in (simulation globals)
See EntityFormation.h
INCLUDED_ENTITYHANDLES - member variable in (simulation globals)
See EntityHandles.h
INCLUDED_ENTITYMANAGER - member variable in (simulation globals)
See EntityManager.h
INCLUDED_ENTITYORDERS - member variable in (simulation globals)
See EntityOrders.h
INCLUDED_ENTITYSUPPORT - member variable in (simulation globals)
See EntitySupport.h
INCLUDED_ENTITYTEMPLATE - member variable in (simulation globals)
See EntityTemplate.h
INCLUDED_ENTITYTEMPLATECOLLECTION - member variable in (simulation globals)
See EntityTemplateCollection.h
INCLUDED_ERRORS - member variable in (ps globals)
See Errors.h
INCLUDED_EVENTHANDLERS - member variable in (simulation globals)
See EventHandlers.h
INCLUDED_EVENTTYPES - member variable in (scripting globals)
See EventTypes.h
INCLUDED_FILE - member variable in (lib.res.file globals)
See file.h
INCLUDED_FILE_CACHE - member variable in (lib.res.file globals)
See file_cache.h
INCLUDED_FILE_IO - member variable in (lib.res.file globals)
See file_io.h
INCLUDED_FILE_STATS - member variable in (lib.res.file globals)
See file_stats.h
INCLUDED_FILEPACKER - member variable in (ps globals)
See FilePacker.h
INCLUDED_FILEUNPACKER - member variable in (ps globals)
See FileUnpacker.h
INCLUDED_FIXEDFUNCTIONMODELRENDERER - member variable in (renderer globals)
See FixedFunctionModelRenderer.h
INCLUDED_FNV_HASH - member variable in (lib globals)
See fnv_hash.h
INCLUDED_FONT - member variable in (ps globals)
See Font.h
INCLUDED_FORMATION - member variable in (simulation globals)
See Formation.h
INCLUDED_FORMATIONCOLLECTION - member variable in (simulation globals)
See FormationCollection.h
INCLUDED_FORMATIONMANAGER - member variable in (simulation globals)
See FormationManager.h
INCLUDED_FRUSTUM - member variable in (graphics globals)
See Frustum.h
INCLUDED_GAME - member variable in (ps globals)
File : Game.
INCLUDED_GAMEATTRIBUTES - member variable in (ps globals)
See GameAttributes.h
INCLUDED_GAMEEVENTS - member variable in (scripting globals)
See GameEvents.h
INCLUDED_GAMERECORD - member variable in (ps globals)
See GameRecord.h
INCLUDED_GAMEVIEW - member variable in (graphics globals)
See GameView.h
INCLUDED_GEOMREINDEX - member variable in (collada globals)
See GeomReindex.h
INCLUDED_GFX - member variable in (lib.sysdep globals)
See gfx.h
INCLUDED_GRAPHICS_CURSOR - member variable in (lib.res.graphics globals)
See cursor.h
INCLUDED_GUI - member variable in (gui globals)
See GUI.h
INCLUDED_GUIBASE - member variable in (gui globals)
See GUIbase.h
INCLUDED_GUITEXT - member variable in (gui globals)
See GUItext.h
INCLUDED_GUITOOLTIP - member variable in (gui globals)
See GUITooltip.h
INCLUDED_GUIUTIL - member variable in (gui globals)
See GUIutil.h
INCLUDED_H_MGR - member variable in (lib.res globals)
See h_mgr.h
INCLUDED_HANDLE - member variable in (lib.res globals)
See handle.h
INCLUDED_HFTRACER - member variable in (graphics globals)
See HFTracer.h
INCLUDED_HPET - member variable in (lib.sysdep.win.whrt globals)
See hpet.h
INCLUDED_HWLIGHTINGMODELRENDERER - member variable in (renderer globals)
See HWLightingModelRenderer.h
INCLUDED_I18N_BUFFERVARIABLE - member variable in (i18n globals)
See BufferVariable.h
INCLUDED_I18N_CLOCALE - member variable in (i18n globals)
See CLocale.h
INCLUDED_I18N_COMMON - member variable in (i18n globals)
See Common.h
INCLUDED_I18N_DATATYPES - member variable in (i18n globals)
See DataTypes.h
INCLUDED_I18N_INTERFACE - member variable in (i18n globals)
See Interface.h
INCLUDED_I18N_SCRIPTINTERFACE - member variable in (i18n globals)
See ScriptInterface.h
INCLUDED_I18N_STRIMMUTABLE - member variable in (i18n globals)
See StrImmutable.h
INCLUDED_I18N_STRINGBUFFER - member variable in (i18n globals)
See StringBuffer.h
INCLUDED_I18N_TRANSLATEDSTRING - member variable in (i18n globals)
See TranslatedString.h
INCLUDED_I18N_TSCOMPONENT - member variable in (i18n globals)
See TSComponent.h
INCLUDED_IA32 - member variable in (lib.sysdep.ia32 globals)
See ia32.h
INCLUDED_IA32_ASM - member variable in (lib.sysdep.ia32 globals)
See ia32_asm.h
INCLUDED_IA32_MEMCPY - member variable in (lib.sysdep.ia32 globals)
See ia32_memcpy.h
INCLUDED_IGUIBUTTONBEHAVIOR - member variable in (gui globals)
See IGUIButtonBehavior.h
INCLUDED_IGUIOBJECT - member variable in (gui globals)
See IGUIObject.h
INCLUDED_IGUISCROLLBAR - member variable in (gui globals)
See IGUIScrollBar.h
INCLUDED_IGUISCROLLBAROWNER - member variable in (gui globals)
See IGUIScrollBarOwner.h
INCLUDED_IGUITEXTOWNER - member variable in (gui globals)
See IGUITextOwner.h
INCLUDED_INPUT - member variable in (lib globals)
See input.h
INCLUDED_INSTANCINGMODELRENDERER - member variable in (renderer globals)
See InstancingModelRenderer.h
INCLUDED_JSCOLLECTION - member variable in (ps.scripting globals)
See JSCollection.h
INCLUDED_JSCONVERSIONS - member variable in (scripting globals)
See JSConversions.h
INCLUDED_JSI_CAMERA - member variable in (graphics.scripting globals)
See JSInterface_Camera.h
INCLUDED_JSI_CONSOLE - member variable in (ps.scripting globals)
See JSInterface_Console.h
INCLUDED_JSI_GUITYPES - member variable in (gui.scripting globals)
See JSInterface_GUITypes.h
INCLUDED_JSI_IGUIOBJECT - member variable in (gui.scripting globals)
See JSInterface_IGUIObject.h
INCLUDED_JSI_LIGHTENV - member variable in (graphics.scripting globals)
See JSInterface_LightEnv.h
INCLUDED_JSI_SELECTION - member variable in (ps.scripting globals)
See JSInterface_Selection.h
INCLUDED_JSI_SOUND - member variable in (sound globals)
See JSI_Sound.h
INCLUDED_JSI_VECTOR3 - member variable in (maths.scripting globals)
See JSInterface_Vector3D.h
INCLUDED_JSI_VFS - member variable in (ps.scripting globals)
See JSInterface_VFS.h
INCLUDED_JSMAP - member variable in (ps.scripting globals)
See JSMap.h
INCLUDED_KEYNAME - member variable in (ps globals)
See KeyName.h
INCLUDED_LIB - member variable in (lib globals)
See lib.h
INCLUDED_LIB_ERRORS - member variable in (lib globals)
See lib_errors.h
INCLUDED_LIBJPEG - member variable in (lib.external_libraries globals)
See libjpeg.h
INCLUDED_LIGHTENV - member variable in (graphics globals)
See LightEnv.h
INCLUDED_LOADER - member variable in (ps globals)
See Loader.h
INCLUDED_LOCKFREE - member variable in (lib globals)
See lockfree.h
INCLUDED_LOSMANAGER - member variable in (simulation globals)
See LOSManager.h
INCLUDED_MAHAF - member variable in (lib.sysdep.win globals)
See mahaf.h
INCLUDED_MAPIO - member variable in (graphics globals)
See MapIO.h
INCLUDED_MAPREADER - member variable in (graphics globals)
See MapReader.h
INCLUDED_MAPWRITER - member variable in (graphics globals)
See MapWriter.h
INCLUDED_MATERIAL - member variable in (graphics globals)
See Material.h
INCLUDED_MATERIALMANAGER - member variable in (graphics globals)
See MaterialManager.h
INCLUDED_MATHS - member variable in (collada globals)
See Maths.h
INCLUDED_MATHUTIL - member variable in (maths globals)
See MathUtil.h
INCLUDED_MATRIX3D - member variable in (maths globals)
See Matrix3D.h
INCLUDED_MEM - member variable in (lib.res globals)
See mem.h
INCLUDED_MESHMANAGER - member variable in (graphics globals)
See MeshManager.h
INCLUDED_MINIMAP - member variable in (gui globals)
See MiniMap.h
INCLUDED_MINIPATCH - member variable in (graphics globals)
See MiniPatch.h
INCLUDED_MMGR - member variable in (lib globals)
See mmgr.h
INCLUDED_MODEL - member variable in (graphics globals)
See Model.h
INCLUDED_MODELDEF - member variable in (graphics globals)
See ModelDef.h
INCLUDED_MODELRENDERER - member variable in (renderer globals)
See ModelRenderer.h
INCLUDED_MODELVERTEXRENDERER - member variable in (renderer globals)
See ModelVertexRenderer.h
INCLUDED_MODULE_INIT - member variable in (lib globals)
See module_init.h
INCLUDED_NETWORK_CLIENT - member variable in (network globals)
See Client.h
INCLUDED_NETWORK_JSEVENTS - member variable in (network globals)
See JSEvents.h
INCLUDED_NETWORK_NETLOG - member variable in (network globals)
See NetLog.h
INCLUDED_NETWORK_NETMESSAGE - member variable in (network globals)
See NetMessage.h
INCLUDED_NETWORK_NETWORK - member variable in (network globals)
See Network.h
INCLUDED_NETWORK_NETWORKINTERNAL - member variable in (network globals)
See NetworkInternal.h
INCLUDED_NETWORK_SERIALIZATION - member variable in (network globals)
See Serialization.h
INCLUDED_NETWORK_SERVER - member variable in (network globals)
See Server.h
INCLUDED_NETWORK_SERVERSESSION - member variable in (network globals)
See ServerSession.h
INCLUDED_NETWORK_SESSION - member variable in (network globals)
See Session.h
INCLUDED_NETWORK_SESSIONMANAGER - member variable in (network globals)
See SessionManager.h
INCLUDED_NETWORK_SOCKETBASE - member variable in (network globals)
See SocketBase.h
INCLUDED_NETWORK_STREAMSOCKET - member variable in (network globals)
See StreamSocket.h
INCLUDED_NETWORK_STRINGCONVERTERS - member variable in (network globals)
See StringConverters.h
INCLUDED_NOISE - member variable in (maths globals)
See Noise.h
INCLUDED_NUSPLINE - member variable in (maths globals)
See NUSpline.h
INCLUDED_OBJECTBASE - member variable in (graphics globals)
See ObjectBase.h
INCLUDED_OBJECTENTRY - member variable in (graphics globals)
See ObjectEntry.h
INCLUDED_OBJECTMANAGER - member variable in (graphics globals)
See ObjectManager.h
INCLUDED_OGL - member variable in (lib globals)
See ogl.h
INCLUDED_OGL_SHADER - member variable in (lib.res.graphics globals)
See ogl_shader.h
INCLUDED_OGL_TEX - member variable in (lib.res.graphics globals)
See ogl_tex.h
INCLUDED_OPENAL - member variable in (lib.external_libraries globals)
See openal.h
INCLUDED_OVERLAY - member variable in (ps globals)
See Overlay.h
INCLUDED_PARSER - member variable in (ps globals)
See Parser.h
INCLUDED_PARTICLEEMITTER - member variable in (graphics globals)
See ParticleEmitter.h
INCLUDED_PARTICLEENGINE - member variable in (graphics globals)
See ParticleEngine.h
INCLUDED_PATCH - member variable in (graphics globals)
See Patch.h
INCLUDED_PATCHRDATA - member variable in (renderer globals)
See PatchRData.h
INCLUDED_PATH - member variable in (lib.res.file globals)
See path.h
INCLUDED_PATH_UTIL - member variable in (lib globals)
See path_util.h
INCLUDED_PATHFINDENGINE - member variable in (simulation globals)
See PathfindEngine.h
INCLUDED_PATHFINDSPARSE - member variable in (simulation globals)
See PathfindSparse.h
INCLUDED_PIT - member variable in (lib.sysdep.win.whrt globals)
See pit.h
INCLUDED_PLANE - member variable in (maths globals)
See Plane.h
INCLUDED_PLAYER - member variable in (ps globals)
See Player.h
INCLUDED_PLAYERRENDERER - member variable in (renderer globals)
See PlayerRenderer.h
INCLUDED_PMDCONVERT - member variable in (collada globals)
See PMDConvert.h
INCLUDED_PMT - member variable in (lib.sysdep.win.whrt globals)
See pmt.h
INCLUDED_PNG - member variable in (lib.external_libraries globals)
See png.h
INCLUDED_POSIX - member variable in (lib.posix globals)
See posix.h
INCLUDED_PRODUCTIONQUEUE - member variable in (simulation globals)
See ProductionQueue.h
INCLUDED_PROFILE - member variable in (ps globals)
See Profile.h
INCLUDED_PROFILE_VIEWER - member variable in (ps globals)
See ProfileViewer.h
INCLUDED_PROJECTILE - member variable in (simulation globals)
See Projectile.h
INCLUDED_PSACONVERT - member variable in (collada globals)
See PSAConvert.h
INCLUDED_PYROGENESIS - member variable in (ps globals)
See Pyrogenesis.h
INCLUDED_QPC - member variable in (lib.sysdep.win.whrt globals)
See qpc.h
INCLUDED_QUATERNION - member variable in (maths globals)
See Quaternion.h
INCLUDED_RAND - member variable in (lib globals)
See rand.h
INCLUDED_REGEX - member variable in (lib globals)
See regex.h
INCLUDED_RENDERABLEOBJECT - member variable in (graphics globals)
See RenderableObject.h
INCLUDED_RENDERER - member variable in (renderer globals)
See Renderer.h
INCLUDED_RENDERMODIFIERS - member variable in (renderer globals)
See RenderModifiers.h
INCLUDED_RENDERPATHVERTEXSHADER - member variable in (renderer globals)
See RenderPathVertexShader.h
INCLUDED_RES - member variable in (lib.res globals)
See res.h
INCLUDED_SCENE - member variable in (renderer globals)
See Scene.h
INCLUDED_SCHEDULER - member variable in (simulation globals)
See Scheduler.h
INCLUDED_SCOLOR - member variable in (graphics globals)
See SColor.h
INCLUDED_SCRIPTABLECOMPLEX - member variable in (scripting globals)
See ScriptableComplex.h
INCLUDED_SCRIPTABLEOBJECT - member variable in (scripting globals)
See ScriptableObject.h
INCLUDED_SCRIPTCUSTOMTYPES - member variable in (scripting globals)
See ScriptCustomTypes.h
INCLUDED_SCRIPTGLUE - member variable in (scripting globals)
See ScriptGlue.h
INCLUDED_SCRIPTINGHOST - member variable in (scripting globals)
See ScriptingHost.h
INCLUDED_SCRIPTOBJECT - member variable in (simulation globals)
See ScriptObject.h
INCLUDED_SDL - member variable in (lib.external_libraries globals)
See sdl.h
INCLUDED_SDL_FWD - member variable in (lib.external_libraries globals)
See sdl_fwd.h
INCLUDED_SECURE_CRT - member variable in (lib globals)
See secure_crt.h
INCLUDED_SELF_TEST - member variable in (lib globals)
See self_test.h
INCLUDED_SHADOWMAP - member variable in (renderer globals)
See ShadowMap.h
INCLUDED_SIMULATION - member variable in (simulation globals)
See Simulation.h
INCLUDED_SINGLETON - member variable in (ps globals)
See Singleton.h
INCLUDED_SKELETONANIM - member variable in (graphics globals)
See SkeletonAnim.h
INCLUDED_SKELETONANIMDEF - member variable in (graphics globals)
See SkeletonAnimDef.h
INCLUDED_SKELETONANIMMANAGER - member variable in (graphics globals)
See SkeletonAnimManager.h
INCLUDED_SKYMANAGER - member variable in (renderer globals)
See SkyManager.h
INCLUDED_SND - member variable in (lib.sysdep globals)
See snd.h
INCLUDED_SND_MGR - member variable in (lib.res.sound globals)
See snd_mgr.h
INCLUDED_SOUNDGROUP - member variable in (sound globals)
See SoundGroup.h
INCLUDED_SPRITE - member variable in (graphics globals)
See Sprite.h
INCLUDED_STANCE - member variable in (simulation globals)
See Stance.h
INCLUDED_STDSKELETONS - member variable in (collada globals)
See StdSkeletons.h
INCLUDED_STL - member variable in (lib.sysdep globals)
See stl.h
INCLUDED_SYNCHEDJSOBJECT - member variable in (scripting globals)
See SynchedJSObject.h
INCLUDED_SYSDEP - member variable in (lib.sysdep globals)
See sysdep.h
INCLUDED_TECHNOLOGY - member variable in (simulation globals)
See Technology.h
INCLUDED_TECHNOLOGYCOLLECTION - member variable in (simulation globals)
See TechnologyCollection.h
INCLUDED_TERRAIN - member variable in (graphics globals)
See Terrain.h
INCLUDED_TERRAINOVERLAY - member variable in (renderer globals)
See TerrainOverlay.h
INCLUDED_TERRAINPROPERTIES - member variable in (graphics globals)
See TerrainProperties.h
INCLUDED_TERRAINRENDERER - member variable in (renderer globals)
See TerrainRenderer.h
INCLUDED_TERRITORYMANAGER - member variable in (simulation globals)
See TerritoryManager.h
INCLUDED_TEX - member variable in (lib.res.graphics globals)
See tex.h
INCLUDED_TEX_CODEC - member variable in (lib.res.graphics globals)
See tex_codec.h
INCLUDED_TEX_INTERNAL - member variable in (lib.res.graphics globals)
See tex_internal.h
INCLUDED_TEXTURE - member variable in (graphics globals)
See Texture.h
INCLUDED_TEXTUREENTRY - member variable in (graphics globals)
See TextureEntry.h
INCLUDED_TEXTUREMANAGER - member variable in (graphics globals)
See TextureManager.h
INCLUDED_TGT - member variable in (lib.sysdep.win.whrt globals)
See tgt.h
INCLUDED_TIMER - member variable in (lib globals)
See timer.h
INCLUDED_TRACE - member variable in (lib.res.file globals)
See trace.h
INCLUDED_TRANSPARENCYRENDERER - member variable in (renderer globals)
See TransparencyRenderer.h
INCLUDED_TRIGGERMANAGER - member variable in (simulation globals)
See TriggerManager.h
INCLUDED_TSC - member variable in (lib.sysdep.win.whrt globals)
See tsc.h
INCLUDED_TURNMANAGER - member variable in (simulation globals)
See TurnManager.h
INCLUDED_TYPES - member variable in (lib globals)
See types.h
INCLUDED_UCPU - member variable in (lib.sysdep.unix globals)
See ucpu.h
INCLUDED_UDBG - member variable in (lib.sysdep.unix globals)
See udbg.h
INCLUDED_UNIFONT - member variable in (lib.res.graphics globals)
See unifont.h
INCLUDED_UNIT - member variable in (graphics globals)
See Unit.h
INCLUDED_UNITANIMATION - member variable in (graphics globals)
See UnitAnimation.h
INCLUDED_UNITMANAGER - member variable in (graphics globals)
See UnitManager.h
INCLUDED_UTF16STRING - member variable in (ps globals)
See utf16string.h
INCLUDED_VECTOR2D - member variable in (ps globals)
See Vector2D.h
INCLUDED_VECTOR3D - member variable in (maths globals)
See Vector3D.h
INCLUDED_VECTOR4D - member variable in (maths globals)
See Vector4D.h
INCLUDED_VERTEXARRAY - member variable in (renderer globals)
See VertexArray.h
INCLUDED_VERTEXBUFFER - member variable in (renderer globals)
See VertexBuffer.h
INCLUDED_VERTEXBUFFERMANAGER - member variable in (renderer globals)
See VertexBufferManager.h
INCLUDED_VFS - member variable in (lib.res.file globals)
See vfs.h
INCLUDED_VFS_MOUNT - member variable in (lib.res.file globals)
See vfs_mount.h
INCLUDED_VFS_OPTIMIZER - member variable in (lib.res.file globals)
See vfs_optimizer.h
INCLUDED_VFS_REDIRECTOR - member variable in (lib.res.file globals)
See vfs_redirector.h
INCLUDED_VFS_TREE - member variable in (lib.res.file globals)
See vfs_tree.h
INCLUDED_WAIO - member variable in (lib.sysdep.win.wposix globals)
See waio.h
INCLUDED_WATERMANAGER - member variable in (renderer globals)
See WaterManager.h
INCLUDED_WCPU - member variable in (lib.sysdep.win globals)
See wcpu.h
INCLUDED_WDBG - member variable in (lib.sysdep.win globals)
See wdbg.h
INCLUDED_WDBG_SYM - member variable in (lib.sysdep.win globals)
See wdbg_sym.h
INCLUDED_WDLFCN - member variable in (lib.sysdep.win.wposix globals)
See wdlfcn.h
INCLUDED_WDLL_DELAY_LOAD - member variable in (lib.sysdep.win globals)
See wdll_delay_load.h
INCLUDED_WDLL_VER - member variable in (lib.sysdep.win globals)
See wdll_ver.h
INCLUDED_WERRNO - member variable in (lib.sysdep.win.wposix globals)
See werrno.h
INCLUDED_WFILESYSTEM - member variable in (lib.sysdep.win.wposix globals)
See wfilesystem.h
INCLUDED_WHRT - member variable in (lib.sysdep.win.whrt globals)
See whrt.h
INCLUDED_WIN - member variable in (lib.sysdep.win globals)
See win.h
INCLUDED_WINIT - member variable in (lib.sysdep.win globals)
See winit.h
INCLUDED_WMI - member variable in (lib.sysdep.win globals)
See wmi.h
INCLUDED_WMMAN - member variable in (lib.sysdep.win.wposix globals)
See wmman.h
INCLUDED_WORLD - member variable in (ps globals)
File : World.
INCLUDED_WPOSIX - member variable in (lib.sysdep.win.wposix globals)
See wposix.h
INCLUDED_WPOSIX_INTERNAL - member variable in (lib.sysdep.win.wposix globals)
See wposix_internal.h
INCLUDED_WPOSIX_TYPES - member variable in (lib.sysdep.win.wposix globals)
See wposix_types.h
INCLUDED_WPTHREAD - member variable in (lib.sysdep.win.wposix globals)
See wpthread.h
INCLUDED_WSDL - member variable in (lib.sysdep.win globals)
See wsdl.h
INCLUDED_WSEH - member variable in (lib.sysdep.win globals)
See wseh.h
INCLUDED_WSOCK - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
INCLUDED_WTERMINAL - member variable in (lib.sysdep.win.wposix globals)
See wterminal.h
INCLUDED_WTIME - member variable in (lib.sysdep.win.wposix globals)
See wtime.h
INCLUDED_WTIME_INTERNAL - member variable in (lib.sysdep.win.wposix globals)
See wtime_internal.h
INCLUDED_WUTIL - member variable in (lib.sysdep.win globals)
See wutil.h
INCLUDED_WUTSNAME - member variable in (lib.sysdep.win.wposix globals)
See wutsname.h
INCLUDED_WXWIDGETS - member variable in (lib.external_libraries globals)
See wxwidgets.h
INCLUDED_XERCESERRORHANDLER - member variable in (ps.XML globals)
See XercesErrorHandler.h
INCLUDED_XEROMYCES - member variable in (ps.XML globals)
See Xeromyces.h
INCLUDED_XEROXMB - member variable in (ps.XML globals)
See XeroXMB.h
INCLUDED_XML - member variable in (ps.XML globals)
See XML.h
INCLUDED_XMLWRITER - member variable in (ps.XML globals)
See XMLWriter.h
INCLUDED_ZIP - member variable in (lib.res.file globals)
See zip.h
INCLUDED_ZLIB - member variable in (lib.external_libraries globals)
See zlib.h
incoming_bufs - member variable in struct Ogg
IncomingBufs - member variable in typedef IncomingBufs
IncomingBufs - typedef in lib.res.sound
OGG CALLBACKS
INDENT - member variable in (lib.sysdep.win globals)
See wdbg_sym.cpp
Indent() - member function in class XMLWriter_File
index - member variable in struct MapTriggerLogicBlock
IndexFromPImgThunkData(PCImgThunkData,PCImgThunkData) - member function in (lib.sysdep.win globals)
See wdll_delay_load.cpp
indirection - member variable in struct DumpState
inet_addr(const char*) - member function in (lib.sysdep.win.wposix globals)
See wsock.h
INET_ADDRSTRLEN - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
inet_ntoa(in_addr) - member function in (lib.sysdep.win.wposix globals)
See wsock.h
INFO - namespace in lib.res.graphics
INFO - namespace in lib
InGameHandler - static variable in class CNetServerSession
InGameHandler - static variable in class CNetClient
InGameHandler(CNetMessage*,CNetSession*) - member function in class CNetClient
InGameHandler(CNetMessage*,CNetSession*) - member function in class CNetServerSession
InHandler - typedef in lib
InHandler - member variable in typedef InHandler
InheritorsList - member variable in typedef IJSComplex::InheritorsList
init - member variable in struct H_VTbl
INIT - field in enum anonymous_enum_1
init() - member function in namespace JSI_Camera
init() - member function in namespace JSI_LightEnv
Accessing the global lightenv
init() - member function in namespace JSI_Console
Init() - member function in class CLogger
init() - member function in class ZLibCompressor
init() - member function in namespace JSI_GUITypes
init() - member function in namespace JSI_Vector3D
Init() - member function in class RenderPathVertexShader
init() - member function in class AiocbAllocator
init() - member function in class OverrunProtector
init() - member function in namespace JSI_IGUIObject
init() - member function in class Compressor
init() - member function in namespace JSI_Selection
Init(const char*) - static function in class CJSCollection
Init(const CmdLineArgs&,uint) - member function in (ps.GameSetup globals)
See GameSetup.cpp
Init(const CStr&) - member function in class CXMLReader
init(FileNodes*) - member function in class IdMgr
Init(Handle) - member function in struct VS_GlobalLight
Init(Handle) - member function in struct VS_Instancing
Init(Handle) - member function in struct VS_PosToUV1
INIT_HAVE_VMODE - field in enum InitFlags
INIT_NO_GUI - field in enum InitFlags
INIT_NO_SIM - field in enum InitFlags
init_vkmap(SDLKey(&[ 256]) - static function in (lib.sysdep.win globals)
See wsdl.cpp
InitAttributes(const CEntity*) - static function in class CEntity
initAuraData() - member function in class CEntity
InitCounter() - static function in (lib.sysdep.win.whrt globals)
See whrt.cpp
InitFlags - enum in ps.GameSetup
initial_entries - static variable in class MateiHashTbl
initial_entries - static variable in class DHT_Traits
initial_entries - static variable in class DHT_Traits
initial_val - member variable in struct FadeInfo
Initialise() - member function in struct JSI_Camera::Camera_Info
Initialise(const char*) - member function in class XMBFile
Initialise(const CMatrix3D&) - member function in struct JSI_Camera::Camera_Info
InitialisePatches() - member function in class CTerrain
SetHeightMap: set up a new heightmap from 16-bit source data; assumes heightmap matches current terrain size
Initialize() - member function in class CEntity
Initialize() - member function in class CTerritoryManager
Initialize() - member function in class CGUI
Initializes the GUI, needs to be called before the GUI is used
Initialize() - member function in class CNetLog
Initialize(CGameAttributes*) - member function in class CGameView
Initialize(CGameAttributes*) - member function in class CSimulation
Initialize(CGameAttributes*) - member function in class CWorld
Sets up the game world and loads required world resources.
Initialize(CTerrain*,u32,u32) - member function in class CPatch
CalcBounds: calculating the bounds of this patch
Initialize(ESocketProtocol) - member function in class CSocketBase
Create the OS socket for the specified protocol type.
Initialize(size_t) - member function in class CTurnManager
Initialize(u32,const u16*) - member function in class CTerrain
Initialize(uint,bool) - member function in class CLOSManager
InitializeAll() - member function in class CEntityManager
initialized - member variable in class OverrunProtector
InitInput() - static function in (ps.GameSetup globals)
See GameSetup.cpp
InitJsTimers() - static function in (scripting globals)
See ScriptGlue.cpp
InitKeyNameMap() - member function in (ps globals)
See KeyName.cpp
InitLocks() - static function in (lib.sysdep.win globals)
See wutil.cpp
InitModel(CModelDefPtr) - member function in class CModel
CalcBound: calculate the world space bounds of this model
InitParticleSystem() - member function in class CParticleEngine
InitParticleSystem(void) - member function in class CParticleEngine
InitPs(bool) - static function in (ps.GameSetup globals)
See GameSetup.cpp
InitRenderer() - static function in (ps.GameSetup globals)
See GameSetup.cpp
InitScripting() - static function in (ps.GameSetup globals)
See GameSetup.cpp
InitSDL() - static function in (ps.GameSetup globals)
See GameSetup.cpp
initState - static variable in (lib.res globals)
See h_mgr.cpp
initState - static variable in (lib.sysdep.ia32 globals)
See ia32.cpp
initState - static variable in (lib.sysdep.win.wposix globals)
See wsock.cpp
initState - static variable in (lib globals)
See lockfree.cpp
initState - static variable in (lib.res.file globals)
See path.cpp
initState - static variable in (lib.sysdep.win globals)
See mahaf.cpp
initState - static variable in (lib.sysdep globals)
See acpi.cpp
InitSysconf() - static function in (lib.sysdep.win.wposix globals)
See wposix.cpp
InitUpdateThread() - static function in (lib.sysdep.win.whrt globals)
See whrt.cpp
initVfs() - member function in class TestMeshManager
InitVfs(const CmdLineArgs&) - static function in (ps.GameSetup globals)
See GameSetup.cpp
inPos - member variable in struct CEmitter::tParticle
Input(const SDL_Event_*) - member function in class CProfileViewer
Input: Filter and handle any input events that the profile display is interested in.
InputTaskType(const std::string&,const std::string&) - member function in class CParser
InputTaskType(const string&,const string&) - member function in class CParser
InputThunk(const SDL_Event_*) - static function in class CProfileViewer
InputThunk: Delegate to the singleton's Input() member function if the singleton has been initialized.
inputType - member variable in struct TriggerParameter
InReaction - enum in lib
========================================================================= File : input.
insert(const Key,const T) - member function in class DynHashTbl
InsertBuffer(void) - member function in class CConsole
InsertChar(const int,const wchar_t) - member function in class CConsole
InserterWithoutDuplicates - struct in collada
InserterWithoutDuplicates(std::vector< T >&) - constructor in struct InserterWithoutDuplicates
InsertMessage(const wchar_t*,...) - member function in class CConsole
InsertMessageRaw(const CStrW&) - member function in class CConsole
InsertNode(const int,const CVector3D&,const CVector3D&,float) - member function in class TNSpline
instance - member variable in struct FoundInstance
instancingConfig - member variable in struct InstancingModelRendererInternals
InstancingModelRenderer - class in renderer
Class InstancingModelRenderer: Render non-animated (but potentially moving models) using vertex shaders and minimal state changes.
~InstancingModelRenderer() - constructor in class InstancingModelRenderer
InstancingModelRenderer(bool) - constructor in class InstancingModelRenderer
InstancingModelRenderer: Constructor.
InstancingModelRendererInternals - struct in renderer
Currently used RenderModifier
Int() - member function in struct CColor
INT16_MAX - member variable in (lib.sysdep.win.wposix globals)
See wposix_types.h
INT16_MIN - member variable in (lib.sysdep.win.wposix globals)
See wposix_types.h
int16_t - member variable in typedef int16_t
int16_t - typedef in lib.sysdep.win.wposix
INT32 - typedef in lib.sysdep.win
INT32 - member variable in typedef INT32
INT64 - member variable in typedef INT64
INT64 - typedef in lib.sysdep.win
int64_t - member variable in typedef int64_t
int64_t - typedef in lib.sysdep.win.wposix
int8_t - member variable in typedef int8_t
int8_t - typedef in lib.sysdep.win.wposix
========================================================================= File : wposix_types.
int_fmt - member variable in struct UploadParams
int_fmt - member variable in struct OglTex
int_type - member variable in typedef std::char_traits::int_type
InteractInputHandler(const SDL_Event_*) - member function in (ps globals)
See Interact.cpp
Interestedness(const char*) - member function in class CLogger
interestinglog - member variable in class TestCLogger
InterlockedExchangePointer(Target,Value) - member function in (lib.sysdep.win globals)
See win.h
InternalImgDelayDescr - struct in lib.sysdep.win
InternString(const CStr8&) - member function in class CProfileManager
Interpolate(const T&,const T&,float) - member function in (maths globals)
See MathUtil.h
Interpolate(double) - member function in class CSimulation
Interpolate(double,double) - member function in class CSimulation
Interpolate(float) - member function in class CEntity
Interpolate(size_t) - member function in class CProjectile
InterpolateAll(double) - member function in class CProjectileManager
InterpolateAll(float) - member function in class CEntityManager
interruptStatus - member variable in struct CounterHPET::HpetRegisters
Intersect(const CFrustum&,CBrush&) - member function in class CBrush
Dump the faces to OpenGL
IntersectFrustumConservative(const CFrustum&) - member function in class CBound
Render the bounding box
Intersects(CBoundingObject*) - member function in class CBoundingObject
IntFloatPair - member variable in typedef IntFloatPair
IntFloatPair - typedef in renderer
INTSIZE(n) - member function in (lib.sysdep.win globals)
See wprintf.cpp
INVALID_FILE_ATTRIBUTES - member variable in (lib.sysdep.win globals)
See win.h
INVALID_HANDLE - member variable in namespace ERR
INVALID_HANDLE - member variable in (simulation globals)
See EntityHandles.h
INVALID_PARAM - member variable in namespace ERR
Invalidate() - member function in class CGUISpriteInstance
invalidate(const char*) - member function in class BlockMgr
InvalidateActor() - member function in class CEntity
InvalidateAll() - member function in class CEntityManager
InvalidateBounds() - member function in class CRenderableObject
InvalidatePosition() - member function in class CModel
ValidatePosition: ensure that current transform and bone matrices are both uptodate
invert_affine(AffineParts*,AffineParts*) - member function in (collada globals)
Invert Affine Decomposition
InvLightTransform - member variable in struct ShadowMapInternals
io - member variable in struct VIo
io - member variable in struct FileProvider_VTbl
IO - member variable in namespace ERR
io - member variable in struct ArchiveFileIo
io - member variable in struct IOManager::IOSlot
io_actual_size_total - static variable in (lib.res.file globals)
See file_stats.cpp
io_allocator - static variable in (lib.res.file globals)
See archive.cpp
io_buf_alloc() - static function in (lib.res.sound globals)
Allocate a fixed-size IO buffer.
io_buf_free(void*) - static function in (lib.res.sound globals)
Free an IO buffer.
io_buf_freelist - static variable in (lib.res.sound globals)
See snd_mgr.cpp
io_buf_init() - static function in (lib.res.sound globals)
Allocate a memory pool for all IO buffers.
io_buf_shutdown() - static function in (lib.res.sound globals)
Free memory pool holding all IO buffers.
io_bufs - static variable in (lib.res.sound globals)
See snd_mgr.cpp
io_discard - member variable in struct FileProvider_VTbl
io_elapsed_time - static variable in (lib.res.file globals)
See file_stats.cpp
IO_EOF - member variable in namespace ERR
io_flush(png_structp) - static function in (lib.res.graphics globals)
See tex_png.cpp
io_has_completed - member variable in struct FileProvider_VTbl
io_issue - member variable in struct FileProvider_VTbl
io_process_time_total - static variable in (lib.res.file globals)
See file_stats.cpp
io_read(png_struct*,u8*,png_size_t) - static function in (lib.res.graphics globals)
========================================================================= File : tex_png.
io_seeks - static variable in (lib.res.file globals)
See file_stats.cpp
io_validate - member variable in struct FileProvider_VTbl
io_wait - member variable in struct FileProvider_VTbl
io_write(png_struct*,u8*,png_size_t) - static function in (lib.res.graphics globals)
See tex_png.cpp
ioctl(int,int,int*) - member function in (lib.sysdep.win.wposix globals)
See wterminal.cpp
IOCTL_AKEN_MAP - member variable in (lib.sysdep.win.aken globals)
See aken.h
IOCTL_AKEN_READ_PORT - member variable in (lib.sysdep.win.aken globals)
See aken.h
IOCTL_AKEN_UNMAP - member variable in (lib.sysdep.win.aken globals)
See aken.h
IOCTL_AKEN_WRITE_PORT - member variable in (lib.sysdep.win.aken globals)
See aken.h
ioctlsocket(int,int,const void*) - member function in (lib.sysdep.win.wposix globals)
See wsock.h
IOManager - class in lib.res.file
IOManager(File*,off_t,size_t,FileIOBuf*,FileIOCB,uintptr_t) - constructor in class IOManager
IOManager::IOSlot - struct in lib.res.file
ios - member variable in struct Stream
IOSlot() - constructor in struct IOManager::IOSlot
IP_ADD_MEMBERSHIP - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
IP_DROP_MEMBERSHIP - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
ip_mreq - struct in lib.sysdep.win.wposix
IPPROTO_IP - member variable in (lib.sysdep.win.wposix globals)
See wsock.h
IPropertyOwner - class in scripting
IPv4 - field in enum ESocketProtocol
IPv6 - field in enum ESocketProtocol
IRRELEVANT_test_archived() - member function in class TestMeshManager
Is64BitOs() - static function in (lib.sysdep.win globals)
See mahaf.cpp
is_archivable(const TFile*) - static function in (lib.res.file globals)
See vfs_optimizer.cpp
is_complete - member variable in class TestMultithread
IS_COMPRESSED - member variable in namespace ERR
is_compressed(ArchiveFile*) - static function in (lib.res.file globals)
See archive.cpp
is_cycle_at(FileNodes&,FileId) - member function in class TourBuilder
is_ext - member variable in struct TexCodecVTbl
is the extension that of a file format supported by this codec? rationale: cannot just return the extension string and have caller compare it (-> smaller code) because a codec's file format may have several valid extensions (e.g. jpg and jpeg).
is_greater(const VSrc*,const VSrc*) - static function in (lib.res.sound globals)
sort list by decreasing 'priority' (most important first)
is_hdr - member variable in struct TexCodecVTbl
indicate if the data appears to be an instance of this codec's header, i.
is_in_use - member variable in class SingleAllocator
is_in_window(int,int) - static function in (lib.sysdep.win globals)
See wsdl.cpp
is_lengthmod(TCHAR) - member function in (lib.sysdep.win globals)
See wprintf.cpp
is_loaded - member variable in struct Archive
is_mapped - member variable in struct ArchiveFile
is_marked_as_deleted(Node*) - static function in (lib globals)
See lockfree.cpp
is_min_entry - member variable in class McdCalc_Cached
is_node_referenced(Node*,void**,size_t) - static function in (lib globals)
See lockfree.cpp
is_normal_dir(const char*) - static function in (lib.sysdep.win.wposix globals)
See wfilesystem.cpp
is_null(VSrc*) - static function in (lib.res.sound globals)
See snd_mgr.cpp
is_open - member variable in struct Archive
is_open - member variable in class CMusicPlayer
is_page_multiple(uintptr_t) - static function in (lib globals)
See allocators.cpp
IS_PATH_SEP(_chr) - member function in (ps.XML globals)
See XMLUtils.cpp
is_playing(Handle) - member function in (lib.res.sound globals)
length of vector squared (avoids costly sqrt)
is_pow2(uint) - member function in (lib globals)
========================================================================= File : bits.
is_quitting - static variable in (lib.sysdep.win globals)
See wsdl.cpp
is_stream - member variable in struct SndData
is_string(const u8*,size_t) - static function in (lib.sysdep.win globals)
See wdbg_sym.cpp
is_this_our_window(HWND,LPARAM) - static function in (lib.sysdep.win globals)
See wsysdep.cpp
is_valid - member variable in struct SndData
is_valid - member variable in struct VFile
is_valid_dxt(uint) - static function in (lib.res.graphics globals)
See tex_dds.cpp
is_valid_file_handle(const HANDLE) - static function in (lib.sysdep.win.wposix globals)
See waio.cpp
is_valid_tag(u32,u32,u32,size_t) - member function in class CacheAllocator
is_valid_variable_char(wchar_t) - member function in (i18n globals)
See CLocale.cpp
is_write - member variable in class IOManager
isActive - member variable in struct SMouseoverFader
IsActive() - member function in class CConsole
IsActive() - member function in class CCinemaManager
isAioPossible(int,bool,int) - static function in (lib.sysdep.win.wposix globals)
See waio.cpp
IsAlive() - member function in class HEntity
IsArchive - class in lib.res.file
IsArchive(const char*) - constructor in class IsArchive
IsArchiveMount - struct in lib.res.file
IsAtGoal(const CVector2D&) - member function in class AStarGoalLowLevel
IsAtGoal(const CVector2D&) - member function in class AStarGoalBase
IsAttached() - member function in class CGameView
IsAvailable() - static function in class HWLightingModelRenderer
IsAvailable: Determines whether this model renderer can be used given the OpenGL implementation specific limits.
IsAvailable() - static function in class FastPlayerColorRender
IsAvailable: Determines whether this RenderModifier can be used given the OpenGL implementation specific limits.
IsAvailable() - static function in class InstancingModelRenderer
IsAvailable: Determines whether this model renderer can be used given the OpenGL implementation specific limits.
IsBandbox() - member function in struct CMouseoverEntities
IsBetterUnit(int,CEntity*) - member function in class CEntityFormation
IsBlocked(AStarNodeFlag*) - member function in class CAStarEngine
IsBOB(void) - member function in class CConsole
IsBoxVisible(const CVector3D&,const CBound&) - member function in class CFrustum
IsClear(AStarNodeFlag*) - member function in class CAStarEngine
IsClosed(AStarNodeFlag*) - member function in class CAStarEngine
IsComplete() - member function in class CProductionItem
IsCppException(const EXCEPTION_RECORD*) - static function in (lib.sysdep.win globals)
See wseh.cpp
IsDuplication() - member function in class CEntityFormation
IsEmpty() - member function in class CBrush
IsEmpty: Returns whether the brush is empty.
IsEmpty() - member function in class CGUISpriteInstance
IsEmpty() - member function in class CBound
Transform: transform this bound by given matrix; return transformed bound in 'result' parameter - slightly modified version of code in Graphic Gems (can't remember which one it was, though)
IsEmpty(JSContext*,JSObject*,jsval,jsval*) - member function in class CJSCollection
IsEmpty(void) - member function in class CConsole
IsEntityRefd(u16) - member function in class CEntityManager
IsEOB(void) - member function in class CConsole
ISerializable - class in network
An interface for serializable objects.
IsExcluded(JSContext*,uintN,jsval*) - member function in class CTechnology
IsExtant() - static function in class CEntityManager
isFinished - member variable in class CEmitter
IsFinished(void) - member function in class CEmitter
isfinite - member variable in (lib.posix globals)
See posix.h
IsFocused() - member function in class IGUIObject
Check if object is focused.
IsFormationLocked(JSContext*,JSObject*,uint,jsval*,jsval*) - member function in (scripting globals)
See ScriptGlue.cpp
IsFull(void) - member function in class CConsole
IsGameStarted() - member function in class CGame
Get m_GameStarted.
IsHighlightRow(size_t) - member function in class AbstractProfileTable
IsHighlightRow
IsHighlightRow(size_t) - member function in class CProfileNodeTable
CProfileNode implementation
IsHyperthreadingCapable() - static function in (lib.sysdep.ia32 globals)
See ia32.cpp
IsIdle(JSContext*,uintN,jsval*) - member function in class CEntity
isImplementedInCore(const char*) - static function in (lib globals)
See ogl.cpp
isinf - member variable in (lib.posix globals)
See posix.h
IsInFormation(JSContext*,uintN,jsval*) - member function in class CEntity
IsInitialised() - static function in class Singleton
isLegalUTF8(const unsigned char*,int) - static function in (ps globals)
Test for valid UTF-8 string
isListenerSender - struct in simulation
isListenerSender(CEntity*) - constructor in struct isListenerSender
IsLoaded() - member function in class CTextureEntry
IsLoaded() - member function in class DllLoader
Check whether the library has been loaded successfully.
IsLocked() - member function in class CEntityFormation
IsMember(const CStrW&) - member function in class CClassSet
IsMemoryUncacheable(DWORD64) - static function in (lib.sysdep.win.aken globals)
See aken.cpp
IsMouseoverType(CEntity*,void*) - member function in (ps globals)
See Interact.cpp
isnan - member variable in (lib.posix globals)
See posix.h
IsNonBlocking() - member function in class CSocketBase
Return the current non-blocking state of the socket.
isnormal - member variable in (lib.posix globals)
See posix.h
IsObserver() - member function in class CNetServerSession
IsOnMap(const CVector2D&) - member function in class CTerrain
IsOnMap(float,float) - member function in class CTerrain
IsOnScreen(CEntity*,void*) - member function in (ps globals)
See Interact.cpp
IsOpen - member variable in struct CRendererInternals
Table to display renderer stats in-game via profile system
IsOpen(AStarNodeFlag*) - member function in class CAStarEngine
IsOpenAlDll(const DirEnt*) - static function in (lib.sysdep.win globals)
========================================================================= File : wsdl.
isOrderQueued(JSContext*,JSObject*,uint,jsval*,jsval*) - member function in (scripting globals)
See ScriptGlue.cpp
IsPassable(AStarNodeFlag*) - member function in class CAStarEngine
IsPassable(const CVector2D&,HEntity) - member function in class AStarGoalLowLevel
IsPassable(const CVector2D&,HEntity) - member function in class AStarGoalBase
IsPassable(const CVector2D&,HEntity) - member function in class CTerrain
CalcPosition: calculate the world space position of the vertex at (i,j)
IsPassable(HEntity) - member function in class CTerrainProperties
IsPaused(JSContext*,JSObject*,uint,jsval*,jsval*) - member function in (scripting globals)
See ScriptGlue.cpp
isPercent - member variable in struct CTechnology::Modifier
IsPlayer() - member function in class CMaterial
IsPlaying() - member function in class CCinemaManager
IsPlaying() - member function in class CMusicPlayer
IsPlayingAnimation(const CStr&) - member function in class CUnit
IsPointVisible(const CVector3D&) - member function in class CFrustum
IsRecording() - member function in class CGameRecord
isRecurrent - member variable in struct SDispatchObject
IsResearched() - member function in class CTechnology
IsResearched(JSContext*,uintN,jsval*) - member function in class CTechnology
IsRootObject() - member function in class IGUIObject
IsRunning(JSContext*,uintN,jsval*) - member function in class CEntity
IsSafe() - member function in class ICounter
IsSafe() - member function in class CounterPMT
IsSafe() - member function in class CounterTGT
IsSafe() - member function in class CounterQPC
IsSafe() - member function in class CounterTSC
IsSafe() - member function in class CounterHPET
IsSelected(HEntity) - member function in struct CSelectedEntities
IsSimilarMagnitude(double,double,const double) - member function in (lib globals)
return upper 32-bits
IsSkinned() - member function in class CModel
Return whether this is a skinned/skeletal model.
IsSlotAppropriate(int,CEntity*) - member function in class CEntityFormation
IsSphereVisible(const CVector3D&,float) - member function in class CFrustum
issue(IOSlot&) - member function in class IOManager
IssueCommand(JSContext*,JSObject*,uint,jsval*,jsval*) - member function in (scripting globals)
See ScriptGlue.cpp
IsTechValid() - member function in class CTechnology
IsTextureTransparent(CTexture*) - member function in class CRenderer
IsThrottlingPossible() - static function in (lib.sysdep.win.whrt globals)
See tsc.cpp
IsUnitView() - member function in class CGameView
isUnprintableChar(SDL_keysym) - static function in (ps globals)
See CConsole.cpp
IsValid() - member function in class HEntity
IsValid(JSContext*,uintN,jsval*) - member function in class CTechnology
IsValidContextOrder(JSContext*,JSObject*,uint,jsval*,jsval*) - member function in namespace JSI_Selection
IsValidFormation(int) - member function in class CFormationManager
IsValidOrder(int) - member function in class CEntityFormation
IsVisible(FCDSceneNode*) - static function in (collada globals)
See CommonConvert.cpp
IsVisible_XSI(FCDSceneNode*,bool&) - static function in (collada globals)
See CommonConvert.cpp
IsWithinLimit(CVector3D) - member function in struct CBuildingPlacer
Checks whether there is space (territorial limit) in the current territory
isWow64 - static variable in (lib.sysdep.win globals)
See wutil.cpp
IsXSI() - member function in class CommonConvert
ISynchedJSProperty - class in scripting
IsYUp() - member function in class CommonConvert
It - member variable in typedef LRU::It
it - member variable in struct TreeDirIterator
It - member variable in typedef It
It - member variable in typedef It
It - typedef in lib.res.sound
It - typedef in lib.res
item - member variable in struct Cache::CacheEntry
Item(const int) - member function in class XMBAttributeList
Item(const int) - member function in class XMBElementList
IterateBatch(uint,BatchIteratorFunc*,void*) - member function in class CTurnManager
IterateSynchedProperties(IterateCB*,void*) - member function in struct CSynchedJSObjectBase
iterator - member variable in typedef CJSMap::iterator
iterator - member variable in typedef CParserCache::SDMap::iterator
iterator() - constructor in class DynHashTbl::iterator
iterator() - constructor in class RingBuf::iterator
Iterator(const MateiHashTbl&) - constructor in class MateiHashTbl::Iterator
iterator(T*,size_t) - constructor in class RingBuf::iterator
iterator(T*,T*) - constructor in class DynHashTbl::iterator
iterator_category - member variable in typedef RingBuf::iterator::iterator_category
iterator_category - member variable in typedef DynHashTbl::iterator::iterator_category
iterator_category - member variable in typedef RingBuf::const_iterator::iterator_category
IteratorState - member variable in typedef IJSComplex::IteratorState

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