simulation
Struct MapTriggerLogicBlock
in TriggerManager.h
- struct MapTriggerLogicBlock
Method Summary |
bool |
operator<( const MapTriggerLogicBlock& block ) const
|
bool |
operator==( const MapTriggerLogicBlock& block ) const
|
index
public size_t index;
negated
public bool negated;
MapTriggerLogicBlock
public MapTriggerLogicBlock( size_t i, bool _not = false );
operator<
public bool operator<( const MapTriggerLogicBlock& block ) const;
operator==
public bool operator==( const MapTriggerLogicBlock& block ) const;