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0 A.D.
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

V

v - member variable in struct SliceInfo
v - member variable in struct VertexData
v - member variable in struct jsval_t
v0 - member variable in struct CRenderer::anonymous_struct_1
v1 - member variable in struct NewVertexInfo
v1 - member variable in struct CRenderer::anonymous_struct_1
v2 - member variable in struct NewVertexInfo
V_fns - member variable in struct ArchiveBuildState
V_mount_point - member variable in struct Mount
V_path - member variable in class TNode
val - member variable in struct equal1st
valid - member variable in struct MateiHashTbl::Entry
valid() - member function in class MateiHashTbl::Iterator
validate - member variable in struct H_VTbl
Validate() - member function in class CCinemaPath
validate() - member function in class GLCursor
validate(LFHash*) - static function in (lib globals)
See lockfree.cpp
validate_da(DynArray*) - static function in (lib globals)
See allocators.cpp
ValidateCommand(CNetMessage*) - member function in class CPlayer
ValidatePosition() - member function in class CModel
SetAnimation: set the given animation as the current animation on this model; return false on error, else true
value - member variable in struct AkenReadPortOut
value - member variable in struct I18n::Noun
Value - member variable in class I18n::ScriptValueInteger
value - member variable in struct CTechnology::Modifier
Value - member variable in class I18n::ScriptValueString
value - member variable in struct I18n::Name
Value - member variable in struct XMBAttribute
value - member variable in struct SGUIMessage
Optional data
value - member variable in class I18n::BufferVariable_string
value - member variable in class I18n::BufferVariable_double
value - member variable in struct AkenWritePortIn
value - member variable in class I18n::BufferVariable_int
value - member variable in class I18n::BufferVariable_rawstring
value - member variable in struct MateiHashTbl::Entry
value() - member function in class MateiHashTbl::Iterator
value_type - member variable in typedef DynHashTbl::iterator::value_type
value_type - member variable in typedef RingBuf::const_iterator::value_type
value_type - member variable in typedef RingBuf::iterator::value_type
ValueToBool(const jsval) - member function in class ScriptingHost
ValueToDouble(const jsval) - member function in class ScriptingHost
ValueToInt(const jsval) - member function in class ScriptingHost
ValueToString(const jsval) - member function in class ScriptingHost
ValueToUCString(const jsval) - member function in class ScriptingHost
ValueToUTF16(const jsval) - member function in class ScriptingHost
ValueTraits(const CStr8&) - constructor in class CxxTest::ValueTraits
ValueTraits(const CStrW&) - constructor in class CxxTest::ValueTraits
VarCount - member variable in class I18n::TranslatedString
Variables - member variable in class I18n::StringBuffer
Variant() - constructor in struct CObjectBase::Variant
vars - member variable in struct I18n::CLocale::CacheData
vartype_double - field in enum I18n::anonymous_enum_1
vartype_int - field in enum I18n::anonymous_enum_1
vartype_rawstring - field in enum I18n::anonymous_enum_1
vartype_string - field in enum I18n::anonymous_enum_1
VC_EXTRALEAN - member variable in (lib.sysdep.win globals)
See win.h
VcppException(sev,err) - member function in (lib.sysdep.win globals)
See wdll_delay_load.cpp
vcross(float*,float*,float*) - member function in (collada globals)
Set v to cross product of length 3 vectors va and vb
VDir - struct in lib.res.file
VDir_dtor(VDir*) - static function in (lib.res.file globals)
See vfs.cpp
VDir_init(VDir*,va_list) - static function in (lib.res.file globals)
See vfs.cpp
VDir_reload(VDir*,const char*,Handle) - static function in (lib.res.file globals)
See vfs.cpp
VDir_to_string(const VDir*,char*) - static function in (lib.res.file globals)
See vfs.cpp
VDir_validate(const VDir*) - static function in (lib.res.file globals)
See vfs.cpp
vdot(float*,float*) - member function in (collada globals)
Return dot product of length 3 vectors va and vb
vec - member variable in struct InserterWithoutDuplicates
vector - member variable in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info() - constructor in struct JSI_Vector3D::Vector3D_Info
~Vector3D_Info() - constructor in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info(const CVector3D&) - constructor in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info(CVector3D*,IPropertyOwner*) - constructor in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info(CVector3D*,IPropertyOwner*,void( IPropertyOwner::*) - constructor in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info(CVector3D*,IPropertyOwner*,void( IPropertyOwner::*,void( IPropertyOwner::*) - constructor in struct JSI_Vector3D::Vector3D_Info
Vector3D_Info(float,float,float) - constructor in struct JSI_Vector3D::Vector3D_Info
vector_orientation - field in enum JSI_Camera::anonymous_enum_1
vector_pObjects - typedef in gui
vector_pObjects - member variable in typedef vector_pObjects
vector_position - field in enum JSI_Camera::anonymous_enum_1
vector_up - field in enum JSI_Camera::anonymous_enum_1
Velocity - member variable in struct SplineData
vendor - static variable in (lib.sysdep.ia32 globals)
See ia32.cpp
ver_list_buf - static variable in (lib.sysdep.win globals)
See wdll_ver.cpp
ver_list_chars - static variable in (lib.sysdep.win globals)
See wdll_ver.cpp
ver_list_pos - static variable in (lib.sysdep.win globals)
See wdll_ver.cpp
VerifyTable(const AcpiTable*,const char*) - static function in (lib.sysdep globals)
See acpi.cpp
version - member variable in struct utsname
VertexArray - class in renderer
vertexArray - member variable in struct VertexArray::Attribute
~VertexArray() - constructor in class VertexArray
VertexArray(bool) - constructor in class VertexArray
VertexArray::Attribute - struct in renderer
VertexArrayIterator - class in renderer
VertexArrayIterator() - constructor in class VertexArrayIterator
VertexArrayIterator(char*,size_t) - constructor in class VertexArrayIterator
VertexArrayIterator(const VertexArrayIterator&) - constructor in class VertexArrayIterator
VertexArrayIterator::Type - typedef in renderer
VertexBlend - struct in collada
VertexData - struct in collada
VertexData(const float*,const float*,const float*,const FCDJointWeightPairList&) - constructor in struct VertexData
VertexFF - member variable in struct CRendererInternals::Models
VertexHWLit - member variable in struct CRendererInternals::Models
VertexInstancing - member variable in struct CRendererInternals::Models
VertexPolygonSort - member variable in struct CRendererInternals::Models
vertexRenderer - member variable in struct BatchModelRendererInternals
Track the current "phase" of the frame (only for debugging purposes)
vertexRenderer - member variable in struct SortModelRendererInternals
List of submitted models.
Vertices - member variable in typedef CBrush::Vertices
VFile - struct in lib.res.file
VFile_dtor(VFile*) - static function in (lib.res.file globals)
See vfs.cpp
VFile_init(VFile*,va_list) - static function in (lib.res.file globals)
See vfs.cpp
VFile_reload(VFile*,const char*,Handle) - static function in (lib.res.file globals)
See vfs.cpp
VFile_to_string(const VFile*,char*) - static function in (lib.res.file globals)
See vfs.cpp
VFile_validate(const VFile*) - static function in (lib.res.file globals)
See vfs.cpp
vfreq - member variable in class Noise3D
freq*freq*vfreq random gradient vectors in the unit cube
vfs_close(Handle&) - member function in (lib.res.file globals)
See vfs.cpp
vfs_dir_close(Handle&) - member function in (lib.res.file globals)
See vfs.cpp
vfs_dir_enum(const char*,uint,const char*,DirEnumCB,void*) - member function in (lib.res.file globals)
See file_util.cpp
vfs_dir_next_ent(const Handle,DirEnt*,const char*) - member function in (lib.res.file globals)
file
vfs_dir_open(const char*) - member function in (lib.res.file globals)
See vfs.cpp
VFS_DIR_RECURSIVE - field in enum DirEnumFlags
vfs_display() - member function in (lib.res.file globals)
See vfs.cpp
vfs_exists(const char*) - member function in (lib.res.file globals)
See vfs.cpp
vfs_files - static variable in (lib.res.file globals)
See file_stats.cpp
vfs_init() - member function in (lib.res.file globals)
See vfs.cpp
vfs_init_elapsed_time - static variable in (lib.res.file globals)
See file_stats.cpp
vfs_io(const Handle,const size_t,FileIOBuf*,FileIOCB,uintptr_t) - member function in (lib.res.file globals)
See vfs.cpp
vfs_io_discard(Handle&) - member function in (lib.res.file globals)
See vfs.cpp
vfs_io_has_completed(Handle) - member function in (lib.res.file globals)
See vfs.cpp
vfs_io_issue(Handle,size_t,void*) - member function in (lib.res.file globals)
See vfs.cpp
vfs_io_wait(Handle,void*&,size_t&) - member function in (lib.res.file globals)
memory mapping
vfs_load(const char*,FileIOBuf&,size_t&,uint,FileIOCB,uintptr_t) - member function in (lib.res.file globals)
See vfs.cpp
vfs_map(const Handle,const uint,void*&,size_t&) - member function in (lib.res.file globals)
See vfs.cpp
VFS_MAX_FILES - member variable in (lib.res.file globals)
See vfs.h
vfs_mount(const char*,const char*,uint,uint) - member function in (lib.res.file globals)
See vfs_mount.cpp
VFS_MOUNT_ARCHIVABLE - field in enum VfsMountFlags
VFS_MOUNT_ARCHIVES - field in enum VfsMountFlags
VFS_MOUNT_RECURSIVE - field in enum VfsMountFlags
VFS_MOUNT_WATCH - field in enum VfsMountFlags
vfs_open(const char*,uint) - member function in (lib.res.file globals)
See vfs.cpp
vfs_opt_auto_build(const char*,const char*,const char*,bool) - member function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_auto_build_cancel() - member function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_continue() - static function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_init(const char*,const char*,bool) - static function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_notify_loose_file(const char*) - member function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_notify_non_loose_file(const char*) - member function in (lib.res.file globals)
See vfs_optimizer.cpp
vfs_opt_rebuild_main_archive(const char*,const char*) - member function in (lib.res.file globals)
See vfs_optimizer.cpp
VFS_PATH_IS_DIR(path) - member function in (lib.res.file globals)
See path.h
vfs_realpath(const char*,char*) - member function in (lib.res.file globals)
See vfs.cpp
vfs_reload(const char*) - member function in (lib.res.file globals)
See vfs.cpp
vfs_reload_changed_files() - member function in (lib.res.file globals)
See vfs.cpp
vfs_set_write_target(const char*) - member function in (lib.res.file globals)
See vfs_mount.cpp
vfs_shutdown() - member function in (lib.res.file globals)
See vfs.cpp
vfs_size(Handle) - member function in (lib.res.file globals)
See vfs.cpp
vfs_size_total - static variable in (lib.res.file globals)
See file_stats.cpp
vfs_stat(const char*,struct stat*) - member function in (lib.res.file globals)
See vfs.cpp
vfs_store(const char*,const void*,const size_t,uint) - member function in (lib.res.file globals)
asynchronous I/O
vfs_unmap(const Handle) - member function in (lib.res.file globals)
See vfs.cpp
vfs_unmount(const char*) - member function in (lib.res.file globals)
See vfs_mount.cpp
VfsMountFlags - enum in lib.res.file
VFSOutputCB(Handle) - constructor in struct anonymous_namespace_1::VFSOutputCB
VFSUtil - namespace in ps
VFSUtil::FileList - typedef in ps
video_enter_game_mode() - static function in (lib.sysdep.win globals)
See wsdl.cpp
video_leave_game_mode() - static function in (lib.sysdep.win globals)
See wsdl.cpp
video_need_change(int,int,int,int,bool) - static function in (lib.sysdep.win globals)
See wsdl.cpp
video_shutdown() - static function in (lib.sysdep.win globals)
See wsdl.cpp
ViewCamera - member variable in class CGameViewImpl
this camera controls the eye position when rendering
ViewDragSensitivity - member variable in class CGameViewImpl
ViewRotateAboutTargetSensitivity - member variable in class CGameViewImpl
ViewRotateAboutTargetSensitivityKeyboard - member variable in class CGameViewImpl
ViewRotateSensitivity - member variable in class CGameViewImpl
ViewRotateSensitivityKeyboard - member variable in class CGameViewImpl
ViewScrollSpeed - member variable in class CGameViewImpl
ViewSnapSmoothness - member variable in class CGameViewImpl
Camera Controls State
ViewZoomSensitivity - member variable in class CGameViewImpl
ViewZoomSensitivityWheel - member variable in class CGameViewImpl
ViewZoomSmoothness - member variable in class CGameViewImpl
VIo - struct in lib.res.file
VIo_dtor(VIo*) - static function in (lib.res.file globals)
See vfs.cpp
VIo_init(VIo*,va_list) - static function in (lib.res.file globals)
See vfs.cpp
VIo_reload(VIo*,const char*,Handle) - static function in (lib.res.file globals)
See vfs.cpp
VIo_to_string(const VIo*,char*) - static function in (lib.res.file globals)
See vfs.cpp
VIo_validate(const VIo*) - static function in (lib.res.file globals)
See vfs.cpp
virtualAddress - member variable in struct AkenUnmapIn
virtualAddress - member variable in struct AkenMapOut
visiblePatches - member variable in struct TerrainRendererInternals
Fancy water shader
visited - member variable in struct FileNode
VK_0 - member variable in (lib.sysdep.win globals)
See wsdl.cpp
VK_A - member variable in (lib.sysdep.win globals)
See wsdl.cpp
vkmap(int) - member function in (lib.sysdep.win globals)
See wsdl.cpp
vm_update() - static function in (lib.res.sound globals)
update voice management, i.
VOID - member variable in typedef VOID
VOID - typedef in lib.sysdep.win
========================================================================= File : wgl.
void_from_HMODULE(HMODULE) - static function in (lib.sysdep.win.wposix globals)
See wdlfcn.cpp
void_Object_pFunction - member variable in typedef GUI::void_Object_pFunction
vorbisComment - member variable in struct Ogg
vorbisInfo - member variable in struct Ogg
VS_ALL_FLAGS - field in enum VSrcFlags
VS_EOF - field in enum VSrcFlags
VS_GlobalLight - struct in renderer
VS_IN_LIST - field in enum VSrcFlags
VS_Instancing - struct in renderer
VS_IS_STREAM - field in enum VSrcFlags
VS_PosToUV1 - struct in renderer
vsnprintf - member variable in (lib.posix globals)
See posix.h
VSrc - struct in lib.res.sound
handle to this VSrc, so that it can close itself.
vsrc_deque_finished_bufs(VSrc*) - static function in (lib.res.sound globals)
Dequeue any of the VSrc's sound buffers that are finished playing.
VSrc_dtor(VSrc*) - static function in (lib.res.sound globals)
See snd_mgr.cpp
vsrc_free(VSrc*) - static function in (lib.res.sound globals)
See snd_mgr.cpp
vsrc_grant(VSrc*) - static function in (lib.res.sound globals)
Try to give the VSrc an AL source so that it can (re)start playing.
VSrc_init(VSrc*,va_list) - static function in (lib.res.sound globals)
See snd_mgr.cpp
vsrc_latch(VSrc*) - static function in (lib.res.sound globals)
Send the VSrc properties to OpenAL (when we actually have a source).
vsrc_reclaim(VSrc*) - static function in (lib.res.sound globals)
stop playback, and reclaim the OpenAL source.
VSrc_reload(VSrc*,const char*,Handle) - static function in (lib.res.sound globals)
See snd_mgr.cpp
vsrc_set_initial(VSrc*) - static function in (lib.res.sound globals)
one-time init of parameters we will not later change.
VSrc_to_string(const VSrc*,char*) - static function in (lib.res.sound globals)
See snd_mgr.cpp
vsrc_update(VSrc*) - static function in (lib.res.sound globals)
Update the VSrc - perform fade (if active), queue/unqueue buffers.
VSrc_validate(const VSrc*) - static function in (lib.res.sound globals)
See snd_mgr.cpp
VSrcFlags - enum in lib.res.sound
VSrcs - typedef in lib.res.sound
VSrcs - member variable in typedef VSrcs
vsrcs - static variable in (lib.res.sound globals)
See snd_mgr.cpp
vswprintf - member variable in (lib.posix globals)
See posix.h
vtbl_magic - static variable in (lib.res.file globals)
========================================================================= File : vfs_redirector.
vtbl_validate(const FileProvider_VTbl*) - static function in (lib.res.file globals)
See vfs_redirector.cpp
vtnprintf - member variable in (lib globals)
See secure_crt.cpp

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0 A.D.
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