ps
Struct CMouseoverEntities
Singleton
|
+--CMouseoverEntities
in Interact.h
in Interact.cpp
- struct CMouseoverEntities
- extends Singleton
m_bandbox
public bool m_bandbox;
m_fadeinrate
public float m_fadeinrate;
m_fademaximum
public float m_fademaximum;
m_fadeoutrate
public float m_fadeoutrate;
m_lastTarget
public HEntity m_lastTarget;
m_mouseover
public std::vector< SMouseoverFader > m_mouseover;
m_target
public HEntity m_target;
m_targetChanged
public bool m_targetChanged;
m_viewall
public bool m_viewall;
m_worldposition
public CVector2D m_worldposition;
m_x1
public u16 m_x1;
m_x2
public u16 m_x2;
m_y1
public u16 m_y1;
m_y2
public u16 m_y2;
CMouseoverEntities
public CMouseoverEntities();
AddSelection
public void AddSelection();
Clear
public void Clear();
ExpandAcrossScreen
public void ExpandAcrossScreen();
ExpandAcrossWorld
public void ExpandAcrossWorld();
IsBandbox
public bool IsBandbox();
RemoveSelection
public void RemoveSelection();
RenderAuras
public void RenderAuras();
RenderBarBorders
public void RenderBarBorders();
RenderBars
public void RenderBars();
RenderHealthBars
public void RenderHealthBars();
RenderOverlays
public void RenderOverlays();
RenderRallyPoints
public void RenderRallyPoints();
RenderRanks
public void RenderRanks();
RenderSelectionOutlines
public void RenderSelectionOutlines();
RenderStaminaBars
public void RenderStaminaBars();
SetSelection
public void SetSelection();
StartBandbox
public void StartBandbox( u16 x, u16 y );
StopBandbox
public void StopBandbox();
Update
public void Update( float timestep );