renderer
Struct equal1st
in TerrainOverlay.cpp
- template < typename S > struct equal1st
Functor for calling ->Render on pairs' firsts.
Field Summary |
const S& |
val
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Constructor Summary |
equal1st( const S& val )
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Method Summary |
bool |
operator()( const std::pair< S, T >& a ) const
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private const equal1st& |
operator=( const equal1st& rhs )
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val
public const S& val;
equal1st
public equal1st( const S& val );
operator()
public bool operator()( const std::pair< S, T >& a ) const;
operator=
private const equal1st& operator=( const equal1st& rhs );