simulation
Struct CEntityList
std::vector
|
+--CEntityList
in EntityHandles.h
in EntityHandles.cpp
- struct CEntityList
- extends std::vector
CEntityList
public inline CEntityList( const std::vector< HEntity >& vect );
CEntityList
public inline CEntityList( HEntity oneEntity );
CEntityList
public inline CEntityList();
CStr8
public operator CStr8() const;
Deserialize
public const u8* Deserialize( const u8* buffer, const u8* UNUSED( end ) );
GetSerializedLength
public uint GetSerializedLength() const;
Serialize
public u8* Serialize( u8* buffer ) const;