gui
Struct SGUIScrollBarStyle
in IGUIScrollBar.h
- struct SGUIScrollBarStyle
The GUI Scroll-bar style. Tells us how scroll-bars look and feel.
A scroll-bar style can choose whether to support horizontal, vertical
or both.
- See Also:
IGUIScrollBar
m_MinimumBarSize
public float m_MinimumBarSize;
- Sometimes there is *a lot* to scroll, but to prevent the scroll "bar"
from being almost invisible (or ugly), you can set a minimum in pixel
size.
m_ScrollButtons
public bool m_ScrollButtons;
- Whether or not the edge buttons should appear or not. Sometimes
you actually don't want them, like perhaps in a combo box.
m_ScrollSpeed
public float m_ScrollSpeed;
- How much (in percent, 0.1f = 10%) to scroll each time
the wheel is admitted, or the buttons are pressed.
m_ScrollWheel
public bool m_ScrollWheel;
- Scrollable with the wheel.
m_SpriteBackHorizontal
public CGUISpriteInstance m_SpriteBackHorizontal;
m_SpriteBackVertical
public CGUISpriteInstance m_SpriteBackVertical;
m_SpriteBarHorizontal
public CGUISpriteInstance m_SpriteBarHorizontal;
m_SpriteBarVertical
public CGUISpriteInstance m_SpriteBarVertical;
m_SpriteBarVerticalOver
public CGUISpriteInstance m_SpriteBarVerticalOver;
m_SpriteBarVerticalPressed
public CGUISpriteInstance m_SpriteBarVerticalPressed;
m_SpriteButtonBottom
public CGUISpriteInstance m_SpriteButtonBottom;
m_SpriteButtonBottomDisabled
public CGUISpriteInstance m_SpriteButtonBottomDisabled;
m_SpriteButtonBottomOver
public CGUISpriteInstance m_SpriteButtonBottomOver;
m_SpriteButtonBottomPressed
public CGUISpriteInstance m_SpriteButtonBottomPressed;
m_SpriteButtonLeft
public CGUISpriteInstance m_SpriteButtonLeft;
m_SpriteButtonLeftDisabled
public CGUISpriteInstance m_SpriteButtonLeftDisabled;
m_SpriteButtonLeftPressed
public CGUISpriteInstance m_SpriteButtonLeftPressed;
m_SpriteButtonRight
public CGUISpriteInstance m_SpriteButtonRight;
m_SpriteButtonRightDisabled
public CGUISpriteInstance m_SpriteButtonRightDisabled;
m_SpriteButtonRightPressed
public CGUISpriteInstance m_SpriteButtonRightPressed;
m_SpriteButtonTop
public CGUISpriteInstance m_SpriteButtonTop;
m_SpriteButtonTopDisabled
public CGUISpriteInstance m_SpriteButtonTopDisabled;
m_SpriteButtonTopOver
public CGUISpriteInstance m_SpriteButtonTopOver;
m_SpriteButtonTopPressed
public CGUISpriteInstance m_SpriteButtonTopPressed;
m_Width
public float m_Width;
- Width of bar, also both sides of the edge buttons.