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0 A.D. | |||||||
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| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||
Utility functions used by the various stances.
| Constructor Summary | |
private |
CStanceUtils()
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| Method Summary | |
static void |
Attack( CEntity* entity, CEntity* target )
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static CEntity* |
ChooseTarget( float x, float y, float radius, CPlayer* player )
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static CEntity* |
ChooseTarget( CEntity* entity )
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| Constructor Detail |
private CStanceUtils();
| Method Detail |
public static void Attack( CEntity* entity, CEntity* target );
public static CEntity* ChooseTarget( float x, float y, float radius, CPlayer* player );
public static CEntity* ChooseTarget( CEntity* entity );
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0 A.D.
Generated on September 04, 2007 at 18:13 CppDoc v2.4.0 |
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| FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||