renderer
Class PlainLitRenderModifier
RenderModifier
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+--LitRenderModifier
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+--PlainLitRenderModifier
in RenderModifiers.h
in RenderModifiers.cpp
- class PlainLitRenderModifier
- extends LitRenderModifier
Class PlainLitRenderModifier: Use an opaque color texture for a lit object that is shadowed
using a depth texture.
Expects the diffuse brightness in the primary color.
PlainLitRenderModifier
public PlainLitRenderModifier();
~PlainLitRenderModifier
public ~PlainLitRenderModifier();
BeginPass
public u32 BeginPass( uint pass );
EndPass
public bool EndPass( uint UNUSED( pass ) );
GetTexGenMatrix
public const CMatrix3D* GetTexGenMatrix( uint UNUSED( pass ) );
PrepareTexture
public void PrepareTexture( uint UNUSED( pass ), CTexture* texture );
- WireframeRenderModifier implementation