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gui
Struct SGUIText::STextCall

   in GUItext.h

struct SGUIText::STextCall

A text call to the CRenderer


Field Summary
 bool m_Bold
          Settings
 CColor m_Color
          Color setup
 CStr m_Font
          Font name
 bool m_Italic
          Settings
 CPos m_Pos
          Position
 std::list< SSpriteCall >::pointer m_pSpriteCall
          *IF* an icon, then this is not NULL.
 CSize m_Size
          Size
 CStrW m_String
          The string that is suppose to be rendered.
 bool m_Underlined
          Settings
 bool m_UseCustomColor
          Use custom color? If true then m_Color is used, else the color inputted will be used.
 
Constructor Summary
STextCall()
          
 

Field Detail

m_Bold

public bool m_Bold;
Settings

m_Color

public CColor m_Color;
Color setup

m_Font

public CStr m_Font;
Font name

m_Italic

public bool m_Italic;
Settings

m_Pos

public CPos m_Pos;
Position

m_pSpriteCall

public std::list< SSpriteCall >::pointer m_pSpriteCall;
*IF* an icon, then this is not NULL.

m_Size

public CSize m_Size;
Size

m_String

public CStrW m_String;
The string that is suppose to be rendered.

m_Underlined

public bool m_Underlined;
Settings

m_UseCustomColor

public bool m_UseCustomColor;
Use custom color? If true then m_Color is used, else the color inputted will be used.


Constructor Detail

STextCall

public STextCall();

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Generated on September 04, 2007 at 18:14
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