gui
Struct SGUIImage
in CGUISprite.h
- struct SGUIImage
A CGUISprite is actually a collage of several real
sprites, this struct represents is such real sprite.
m_BackColor
public CColor m_BackColor;
m_Border
public bool m_Border;
m_BorderColor
public CColor m_BorderColor;
m_CellSize
public CSize m_CellSize;
m_DeltaZ
public float m_DeltaZ;
- Z value modification of the image.
Inputted in XML as x-level, although it just an easier and safer
way of declaring delta-z.
m_Effects
public SGUIImageEffects* m_Effects;
m_Size
public CClientArea m_Size;
m_TextureName
public CStr m_TextureName;
m_TexturePlacementInFile
public CRect m_TexturePlacementInFile;
m_TextureSize
public CClientArea m_TextureSize;
SGUIImage
public SGUIImage();