gui
Class CImage
IGUIObject
|
+--CImage
in CImage.h
in CImage.cpp
- class CImage
- extends IGUIObject
Object just for drawing a sprite. Like CText, without the
possibility to draw text.
Created, because I've seen the user being indecisive about
what control to use in these situations. I've seen button
without functionality used, and that is a lot of unnecessary
overhead. That's why I thought I'd go with an intuitive
control.
- See Also:
IGUIObject
Method Summary |
protected virtual void |
Draw()
Draws the Image |
Methods inherited from class IGUIObject |
AddChild, AddToPointersMap, Destroy, AddSetting, MouseOver, GetMousePos, SettingExists, SetSetting, GetSettingType, GetParent, UpdateCachedSize, LoadStyle, LoadStyle, GetBufferedZ, CheckSettingsValidity, RegisterScriptHandler, SetScriptHandler, ScriptEvent, GetJSObject, GetPresentableName, SetFocus, IsFocused, GetName, SetName, ChildrenItBegin, ChildrenItEnd, HandleMessage, Draw, ManuallyHandleEvent, GetGUI, SetGUI, SetParent, ResetStates, HandleAdditionalChildren |
CImage
public CImage();
~CImage
public virtual ~CImage();
Draw
protected virtual void Draw();
- Draws the Image