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gui
Struct CGUIString::TextChunk

   in GUItext.h

struct CGUIString::TextChunk

A chunk of text that represents one call to the renderer. In other words, all text in one chunk, will be drawn exactly with the same settings.


Inner Classes, Typedefs, and Enums
struct CGUIString::TextChunk::Tag
          A tag looks like this "Hello [B]there[/B] little"
 
Field Summary
 int m_From
          m_From and m_To is the range of the string
 std::vector< CGUIString::TextChunk::Tag > m_Tags
          Tags that are present.
 int m_To
          m_From and m_To is the range of the string
 

Field Detail

m_From

public int m_From;
m_From and m_To is the range of the string

m_Tags

public std::vector< CGUIString::TextChunk::Tag > m_Tags;
Tags that are present. [A][B]

m_To

public int m_To;
m_From and m_To is the range of the string

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