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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Inner Classes, Typedefs, and Enums | |
typedef |
CObjectEntry::SkeletonAnimMap
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Field Summary | |
CModel* |
m_AmmunitionModel
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SPropPoint* |
m_AmmunitionPoint
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private CObjectEntry::SkeletonAnimMap |
m_Animations
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CObjectBase* |
m_Base
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CColor |
m_Color
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CModel* |
m_Model
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CStr |
m_ModelName
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CModel* |
m_ProjectileModel
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CStr |
m_TextureName
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Constructor Summary | |
CObjectEntry( CObjectBase* base )
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~CObjectEntry()
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Method Summary | |
bool |
BuildVariation( const std::vector< std::set< CStr > >& selections, const std::vector< u8 >& variationKey, CObjectManager& objectManager )
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CSkeletonAnim* |
GetRandomAnimation( const CStr& animationName )
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Field Detail |
public CModel* m_AmmunitionModel;
public SPropPoint* m_AmmunitionPoint;
private CObjectEntry::SkeletonAnimMap m_Animations;
public CObjectBase* m_Base;
public CColor m_Color;
public CModel* m_Model;
public CStr m_ModelName;
public CModel* m_ProjectileModel;
public CStr m_TextureName;
Constructor Detail |
public CObjectEntry( CObjectBase* base );
public ~CObjectEntry();
Method Detail |
public bool BuildVariation( const std::vector< std::set< CStr > >& selections, const std::vector< u8 >& variationKey, CObjectManager& objectManager );
public CSkeletonAnim* GetRandomAnimation( const CStr& animationName );
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0 A.D.
Generated on September 04, 2007 at 18:13 CppDoc v2.4.0 |
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |