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graphics
Class CMiniPatch

   in MiniPatch.h
   in MiniPatch.cpp

class CMiniPatch


Field Summary
 CPatch* m_Parent
          
 Handle Tex1
          
 int Tex1Priority
          
 
Constructor Summary
CMiniPatch()
          Destructor
~CMiniPatch()
          GetTileIndex: get the index of this tile in the root terrain object; on return, parameters x,y contain index in [0,MapSize)
 
Method Summary
 void GetTileIndex( u32& x, u32& z )
          
 

Field Detail

m_Parent

public CPatch* m_Parent;

Tex1

public Handle Tex1;

Tex1Priority

public int Tex1Priority;


Constructor Detail

CMiniPatch

public CMiniPatch();
Destructor

~CMiniPatch

public ~CMiniPatch();
GetTileIndex: get the index of this tile in the root terrain object; on return, parameters x,y contain index in [0,MapSize)


Method Detail

GetTileIndex

public void GetTileIndex( u32& x, u32& z );

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