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0 A.D. | |||||||
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| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||
| Field Summary | |
CPatch* |
m_Parent
|
Handle |
Tex1
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int |
Tex1Priority
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| Constructor Summary | |
CMiniPatch()
Destructor |
|
~CMiniPatch()
GetTileIndex: get the index of this tile in the root terrain object; on return, parameters x,y contain index in [0,MapSize) |
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| Method Summary | |
void |
GetTileIndex( u32& x, u32& z )
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| Field Detail |
public CPatch* m_Parent;
public Handle Tex1;
public int Tex1Priority;
| Constructor Detail |
public CMiniPatch();
public ~CMiniPatch();
| Method Detail |
public void GetTileIndex( u32& x, u32& z );
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0 A.D.
Generated on September 04, 2007 at 18:13 CppDoc v2.4.0 |
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| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||