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IEventTarget, Singleton | +--CGameEventsin GameEvents.h
Inner Classes, Typedefs, and Enums | |
class |
CGameEvents::CEventSelectionChanged
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class |
CGameEvents::CEventWorldClick
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Method Summary | |
void |
FireSelectionChanged( bool CausedByPlayer )
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void |
FireWorldClick( int button, int clicks, int order, int action, int secOrder, int secAction, CEntity* ent, uint x, uint y )
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private JSObject* |
GetScriptExecContext( IEventTarget* UNUSED( target ) )
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Methods inherited from class IEventTarget |
DispatchEvent, AddHandler, AddHandler, RemoveHandler, RemoveHandler, AddHandlerJS, RemoveHandlerJS, SetPriorObject, SetNextObject, GetScriptExecContext |
Methods inherited from class Singleton |
GetSingleton, GetSingletonPtr, IsInitialised |
Method Detail |
public void FireSelectionChanged( bool CausedByPlayer );
public void FireWorldClick( int button, int clicks, int order, int action, int secOrder, int secAction, CEntity* ent, uint x, uint y );
private JSObject* GetScriptExecContext( IEventTarget* UNUSED( target ) );
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Generated on September 04, 2007 at 18:14 CppDoc v2.4.0 |
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |