renderer
Class TransparentShadowRenderModifier
RenderModifier
|
+--TransparentShadowRenderModifier
in TransparencyRenderer.h
in TransparencyRenderer.cpp
- class TransparentShadowRenderModifier
- extends RenderModifier
Class TransparentShadowRenderModifier: Use to render shadow data for
transparent models into a luminance map.
TransparentShadowRenderModifier
public TransparentShadowRenderModifier();
~TransparentShadowRenderModifier
public ~TransparentShadowRenderModifier();
BeginPass
public u32 BeginPass( uint pass );
EndPass
public bool EndPass( uint UNUSED( pass ) );
PrepareModel
public void PrepareModel( uint UNUSED( pass ), CModel* UNUSED( model ) );
- TransparentDepthShadowModifier implementation
PrepareTexture
public void PrepareTexture( uint UNUSED( pass ), CTexture* texture );