renderer
Class TransparentDepthShadowModifier
RenderModifier
|
+--TransparentDepthShadowModifier
in TransparencyRenderer.h
in TransparencyRenderer.cpp
- class TransparentDepthShadowModifier
- extends RenderModifier
Class TransparentDepthShadowModifier: Use to render shadow data for
transparent models into a depth texture: Writes into the depth buffer,
color data is undefined.
TransparentDepthShadowModifier
public TransparentDepthShadowModifier();
~TransparentDepthShadowModifier
public ~TransparentDepthShadowModifier();
BeginPass
public u32 BeginPass( uint pass );
EndPass
public bool EndPass( uint UNUSED( pass ) );
PrepareModel
public void PrepareModel( uint UNUSED( pass ), CModel* UNUSED( model ) );
PrepareTexture
public void PrepareTexture( uint UNUSED( pass ), CTexture* texture );