renderer
Class Scene
in Scene.h
- Direct Known Subclasses:
- CGameView
- class Scene
This interface describes a scene to the renderer.
- See Also:
CRenderer::RenderScene
EnumerateObjects
public virtual void EnumerateObjects( const CFrustum& frustum, SceneCollector* c )= 0;
- Send all objects that can be seen when rendering the given frustum
to the scene collector.
- Parameters:
frustum
- The frustum that will be used for rendering.
c
- The scene collector that should receive objects inside the frustum
that are visible.