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renderer
Class Scene

   in Scene.h
Direct Known Subclasses:
CGameView

class Scene

This interface describes a scene to the renderer.

See Also:
CRenderer::RenderScene

Method Summary
 virtual void EnumerateObjects( const CFrustum& frustum, SceneCollector* c )= 0
          Send all objects that can be seen when rendering the given frustum to the scene collector.
 

Method Detail

EnumerateObjects

public virtual void EnumerateObjects( const CFrustum& frustum, SceneCollector* c )= 0;
Send all objects that can be seen when rendering the given frustum to the scene collector.
Parameters:
frustum - The frustum that will be used for rendering.
c - The scene collector that should receive objects inside the frustum that are visible.

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