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renderer
Struct BlendShape8

   in BlendShapes.h

struct BlendShape8


Field Summary
private int[ 8 ] m_Data
          
 
Constructor Summary
BlendShape8( int a, int b, int c, int d, int e, int f, int g, int h )
          
BlendShape8()
          
 
Method Summary
 void FlipU( BlendShape8& dst ) const
          
 void FlipV( BlendShape8& dst ) const
          
 bool operator==( const BlendShape8& lhs ) const
          
 const int& operator[]( int index ) const
          
 void Rotate180( BlendShape8& dst ) const
          
 void Rotate270( BlendShape8& dst ) const
          
 void Rotate90( BlendShape8& dst ) const
          
 

Field Detail

m_Data

private int m_Data[ 8 ];


Constructor Detail

BlendShape8

public BlendShape8( int a, int b, int c, int d, int e, int f, int g, int h );

BlendShape8

public BlendShape8();


Method Detail

FlipU

public void FlipU( BlendShape8& dst ) const;

FlipV

public void FlipV( BlendShape8& dst ) const;

operator==

public bool operator==( const BlendShape8& lhs ) const;

operator[]

public const int& operator[]( int index ) const;

Rotate180

public void Rotate180( BlendShape8& dst ) const;

Rotate270

public void Rotate270( BlendShape8& dst ) const;

Rotate90

public void Rotate90( BlendShape8& dst ) const;

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