renderer
Struct BlendShape8
in BlendShapes.h
- struct BlendShape8
Field Summary |
private int[ 8 ] |
m_Data
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Method Summary |
void |
FlipU( BlendShape8& dst ) const
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void |
FlipV( BlendShape8& dst ) const
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bool |
operator==( const BlendShape8& lhs ) const
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const int& |
operator[]( int index ) const
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void |
Rotate180( BlendShape8& dst ) const
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void |
Rotate270( BlendShape8& dst ) const
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void |
Rotate90( BlendShape8& dst ) const
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m_Data
private int m_Data[ 8 ];
BlendShape8
public BlendShape8( int a, int b, int c, int d, int e, int f, int g, int h );
BlendShape8
public BlendShape8();
FlipU
public void FlipU( BlendShape8& dst ) const;
FlipV
public void FlipV( BlendShape8& dst ) const;
operator==
public bool operator==( const BlendShape8& lhs ) const;
operator[]
public const int& operator[]( int index ) const;
Rotate180
public void Rotate180( BlendShape8& dst ) const;
Rotate270
public void Rotate270( BlendShape8& dst ) const;
Rotate90
public void Rotate90( BlendShape8& dst ) const;