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renderer
Struct BlendShape4

   in BlendShapes.h

struct BlendShape4

========================================================================= File : BlendShapes.h Project : 0 A.D. Description : =========================================================================


Field Summary
private int[ 4 ] m_Data
          
 
Constructor Summary
BlendShape4( int a, int b, int c, int d )
          
BlendShape4()
          
 
Method Summary
 void FlipU( BlendShape4& dst ) const
          
 void FlipV( BlendShape4& dst ) const
          
 bool operator==( const BlendShape4& lhs ) const
          
 const int& operator[]( int index ) const
          
 void Rotate180( BlendShape4& dst ) const
          
 void Rotate270( BlendShape4& dst ) const
          
 void Rotate90( BlendShape4& dst ) const
          
 

Field Detail

m_Data

private int m_Data[ 4 ];


Constructor Detail

BlendShape4

public BlendShape4( int a, int b, int c, int d );

BlendShape4

public BlendShape4();


Method Detail

FlipU

public void FlipU( BlendShape4& dst ) const;

FlipV

public void FlipV( BlendShape4& dst ) const;

operator==

public bool operator==( const BlendShape4& lhs ) const;

operator[]

public const int& operator[]( int index ) const;

Rotate180

public void Rotate180( BlendShape4& dst ) const;

Rotate270

public void Rotate270( BlendShape4& dst ) const;

Rotate90

public void Rotate90( BlendShape4& dst ) const;

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