renderer
Struct BlendShape4
in BlendShapes.h
- struct BlendShape4
=========================================================================
File : BlendShapes.h
Project : 0 A.D.
Description :
=========================================================================
Field Summary |
private int[ 4 ] |
m_Data
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Method Summary |
void |
FlipU( BlendShape4& dst ) const
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void |
FlipV( BlendShape4& dst ) const
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bool |
operator==( const BlendShape4& lhs ) const
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const int& |
operator[]( int index ) const
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void |
Rotate180( BlendShape4& dst ) const
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void |
Rotate270( BlendShape4& dst ) const
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void |
Rotate90( BlendShape4& dst ) const
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m_Data
private int m_Data[ 4 ];
BlendShape4
public BlendShape4( int a, int b, int c, int d );
BlendShape4
public BlendShape4();
FlipU
public void FlipU( BlendShape4& dst ) const;
FlipV
public void FlipV( BlendShape4& dst ) const;
operator==
public bool operator==( const BlendShape4& lhs ) const;
operator[]
public const int& operator[]( int index ) const;
Rotate180
public void Rotate180( BlendShape4& dst ) const;
Rotate270
public void Rotate270( BlendShape4& dst ) const;
Rotate90
public void Rotate90( BlendShape4& dst ) const;