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lib.res.graphics
Struct BmpHeader

   in tex_bmp.cpp

struct BmpHeader

========================================================================= File : tex_bmp.cpp Project : 0 A.D. Description : Windows BMP codec =========================================================================


Field Summary
 u32 bfOffBits
          
 u16 bfReserved1
          
 u16 bfReserved2
          
 u32 bfSize
          
 u16 bfType
          
 u16 biBitCount
          
 u32 biClrImportant
          
 u32 biClrUsed
          
 u32 biCompression
          
 long biHeight
          
 u16 biPlanes
          
 u32 biSize
          
 u32 biSizeImage
          
 long biWidth
          
 long biXPelsPerMeter
          
 long biYPelsPerMeter
          
 

Field Detail

bfOffBits

public u32 bfOffBits;

bfReserved1

public u16 bfReserved1;

bfReserved2

public u16 bfReserved2;

bfSize

public u32 bfSize;

bfType

public u16 bfType;

biBitCount

public u16 biBitCount;

biClrImportant

public u32 biClrImportant;

biClrUsed

public u32 biClrUsed;

biCompression

public u32 biCompression;

biHeight

public long biHeight;

biPlanes

public u16 biPlanes;

biSize

public u32 biSize;

biSizeImage

public u32 biSizeImage;

biWidth

public long biWidth;

biXPelsPerMeter

public long biXPelsPerMeter;

biYPelsPerMeter

public long biYPelsPerMeter;

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