/**
* =========================================================================
* File : wsock.cpp
* Project : 0 A.D.
* Description : emulate Berkeley sockets on Windows.
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "wsock.h"
#include "lib/sysdep/win/wdll_delay_load.h"
#include "wposix_internal.h"
#include "wsock_internal.h"
#include "lib/module_init.h"
#if MSC_VERSION
#pragma comment(lib, "ws2_32.lib")
#endif
WINIT_REGISTER_MAIN_INIT(wsock_Init);
WINIT_REGISTER_MAIN_SHUTDOWN(wsock_Shutdown);
// IPv6 globals
// These are included in the linux C libraries and in newer platform SDKs,
// so should only be needed in VC++6 or earlier.
const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT; // ::
const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT; // ::_1
//-----------------------------------------------------------------------------
// 'optional' IPv6 routines
// we hide the function pointers behind stub functions - this avoids
// surprising users. speed is irrelevant here. manually writing these stubs
// is ugly, but delay-load error handling is hairy, so don't use that.
//
// the first call of these stubs must trigger wsock_ActualInit in case no
// other winsock function was called yet. we can't simply rely on
// ModuleShouldInitialize because taking references prevents shutdown.
// adding an extra haveInitialized flag would be redundant. instead,
// enter a clever but safe hack: we call a harmless winsock function that
// triggers the delay load or does nothing if init has already happened.
static int (WINAPI *pgetnameinfo)(const struct sockaddr*, socklen_t, char*, socklen_t, char*, socklen_t, unsigned int);
static int (WINAPI *pgetaddrinfo)(const char*, const char*, const struct addrinfo*, struct addrinfo**);
static void (WINAPI *pfreeaddrinfo)(struct addrinfo*);
int getnameinfo(const struct sockaddr* sa, socklen_t salen, char* host, socklen_t hostlen, char* serv, socklen_t servlen, unsigned int flags)
{
(void)htonl(0); // trigger init if not done already
if(!pgetnameinfo)
{
errno = ENOSYS;
return -1;
}
return pgetnameinfo(sa, salen, host, hostlen, serv, servlen, flags);
}
int getaddrinfo(const char* nodename, const char* servname, const struct addrinfo* hints, struct addrinfo** res)
{
(void)htonl(0); // trigger init if not done already
if(!pgetaddrinfo)
{
errno = ENOSYS;
return -1;
}
return pgetaddrinfo(nodename, servname, hints, res);
}
void freeaddrinfo(struct addrinfo* ai)
{
// (no dummy htonl call or checking of the function pointer is needed
// since getaddrinfo must succeed to get a valid addrinfo*.)
pfreeaddrinfo(ai);
}
static void ImportOptionalFunctions()
{
// (by the time we get here, ws2_32.dll will have been loaded, so
// this isn't the only reference and can be freed immediately)
HMODULE hWs2_32Dll = LoadLibrary("ws2_32.dll");
*(void**)&pgetnameinfo = GetProcAddress(hWs2_32Dll, "getnameinfo");
*(void**)&pgetaddrinfo = GetProcAddress(hWs2_32Dll, "getaddrinfo");
*(void**)&pfreeaddrinfo = GetProcAddress(hWs2_32Dll, "freeaddrinfo");
FreeLibrary(hWs2_32Dll);
}
//-----------------------------------------------------------------------------
static ModuleInitState initState;
// called from delay loader the first time a wsock function is called
// (shortly before the actual wsock function is called).
static LibError wsock_ActualInit()
{
if(!ModuleShouldInitialize(&initState))
return INFO::OK;
char d[1024];
int ret = WSAStartup(0x0002, d); // want 2.0
debug_assert(ret == 0);
ImportOptionalFunctions();
return INFO::OK;
}
static LibError wsock_Init()
{
// trigger wsock_ActualInit when someone first calls a winsock function.
static WdllLoadNotify loadNotify = { "ws2_32", wsock_ActualInit };
wdll_add_notify(&loadNotify);
return INFO::OK;
}
static LibError wsock_Shutdown()
{
if(!ModuleShouldShutdown(&initState))
return INFO::OK;
int ret = WSACleanup();
debug_assert(ret >= 0);
return INFO::OK;
}