/*

The only file that external code should need to include.

*/

#ifndef INCLUDED_I18N_INTERFACE
#define INCLUDED_I18N_INTERFACE

#include "StringBuffer.h"
#include "DataTypes.h"

struct JSContext;
struct JSObject;

namespace I18n
{
    // Use an interface class, so minimal headers are required by
    // anybody who only wants to make use of Translate()
    class CLocale_interface
    {
    public:
        virtual StringBuffer Translate(const wchar_t* id) = 0;

        // Load* functions return true for success, false for failure

        // Pass the contents of a UTF-16LE BOMmed .js file.
        // The filename is just used to give more useful error messages from JS.
        virtual bool LoadFunctions(const char* filedata, size_t len, const char* filename) = 0;

        // Desires a .lng file, as produced by convert.pl
        virtual bool LoadStrings(const char* filedata) = 0;

        // Needs .wrd files generated through tables.pl
        virtual bool LoadDictionary(const char* filedata) = 0;

        virtual void UnloadDictionaries() = 0;

        virtual ~CLocale_interface() {}
    };

    // Build a CLocale. Returns NULL on failure.
    CLocale_interface* NewLocale(JSContext* cx, JSObject* scope);
}

#endif // INCLUDED_I18N_INTERFACE